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  1. #71
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    When I was talking about falloff point I was meaning like in the 800-1000 defense range where the defense:mob attack ratio falls off due to the limited capacity a player has to actually stack VIT to support the higher defense.

    That floor isn't all that hard to reach on either jobs due to the little differences in gear and abilities available to WAR and PLD. For instance my stats on WAR and PLD with a tanking setup w/o buffs or food.

    WAR Ifrits Axe:
    673 Def, 310 VIT, 3673 HP

    PLD Ifrits Blade w/o Shield:
    682 Def, 320 VIT, 3164 HP

    PLD Ifrits Blade:
    698 Def, 320 VIT, 3164 HP

    PLD VIT+ Sword:
    698 Def, 344 VIT, 3188 HP

    The only real difference between the two jobs comes down to the +Def Sheild and the WAR's higher base hp (WAR can get a +VIT axe). The tradeoff is WAR gets the bonus damage from VIT where PLD doesn't, the only bad part about that is the damage bonus on WAR from the extra VIT is going to be much more noticeable than what little (if any) damage is reduced with extra defense from the shield on PLD once that high falloff point is reached.

    Since WAR can reach that high falloff point easily and still enjoy the -%damage taken from both Sentinel and Vengeance, extra HP buffer, on top of high DPS and good (free) self healing capacity it gives little incentive to bring a PLD for most things outside of kiting multiple mobs. Unfortunately that is something were going to have to deal with unless they boost PLD's DPS, change the way defense works and give PLD a boost, or allow us a secondary -% damage taken tool like WAR has, hell I dunno maybe allow us to parry with a shield and allow us to mitigate an extra hit every now and again with Foresight.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  2. #72
    Player

    Join Date
    Jan 2012
    Posts
    401
    did you say 800 def is easy to acomplish? well , good luck with that, as far as vit giving a bigger damage boost to WAR, I beilive its only tp moves in wich it receives the damage boost and attack/str stats are more benificial in that case, soo by adding vit to war you actually gimping its DPS, as far as self heals on WAR, again that is based off of damage delt. Fact is WAR cant do realy good dps without gimping its def and vise versa. I think alot of people are trying to make war more then what it is, I however am going off the stats that actually exist. As far as there being a drop off point for def, I honestly couldnt confirm or deny any claims simply because I havent reached 800 def before buffs or food, I can tell you tho anytime my DEF gose up past 800 due to food or buffs I do see a noticable differance in damage taken. Alot of what people put out on these forums seem to sound more like wishfull thinking vs actual fact.
    (0)

  3. #73
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Its called diminishing returns...

    Example:

    600 Def 300VIT (take 400 Dmg)
    650 Def 300VIT (take 300 Dmg)
    700 Def 300VIT (take 250 Dmg)
    750 Def 300VIT (take 200 Dmg)
    800 Def 300VIT (take 175 Dmg)
    850 Def 300VIT (take 160 Dmg)
    900 Def 300VIT (take 150 Dmg)
    950-1000 Def 300VIT (take 145 Dmg)

    I don't know if you've ever hit that point but it starts really falling off after you get over that hill, with various factors like D-level affecting how much benefit or loss defense/VIT actually helps you. But in any case it doesn't dispute the fact WAR gets comparable defensive abilities and better DPS on top of PLD (even IF they are dropping attack in favor for defensive capabilities). The damage difference between the weapons alone separates the jobs considerably DPS wise, and that gap DOES NOT exist between WAR and PLD defensively.
    (1)
    Last edited by SwordCoheir; 04-11-2012 at 06:39 AM.

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  4. #74
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    The game is easy enough that you don't need to sacrifice anything, just go all out dps. Defensive stats might mean more when there is content hard enough to warrant it, but right now there isn't.

    Also I'm not sure if the stat caps and diminishing returns are the same anymore since the patch. It's really not worth doing extensive parses until the devs settle down and figure out exactly what they want them to be.
    (0)

  5. #75
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Aceofspades View Post
    did you say 800 def is easy to acomplish?
    I'm not trying to strike up another argument, but in what way is getting 800 DEF difficult? I understand you said buffs and food in your previous post, but those aren't difficult to obtain as just Protect and Knight Bread is enough to push 800 so I'm not quite comprehending where the difficulty comes in.

    You can easily break 900 with additional buffs as well.
    (2)

  6. #76
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    bring abilities or trait that make PLD get reduced damage taken from all kind of attacks when engaged by single enemy....
    (2)
    Aion Zwei - Masamune

  7. #77
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    They need to do 3 things for me to even touch my pld

    1: War does not need gla sub, its just to good the job can do everything almost, giove it lnc sub or something. I think war can hold hate just fine w/o the gla tools. War should have been holding hate with dmg and some of its war skills.

    2: Give gla an trait that reduces all dmg by 30% and fix fkin black rate s shield are just paper weights.

    3: For the love of god fix the fucking Dlvl so higher lvl wont mobs make your equip seem like shit.
    (1)

  8. #78
    Player

    Join Date
    Jan 2012
    Posts
    401
    800 def WITHOUT buffs or food is not easy at all to get, Im sitting at 758 def WITHOUT buffs or food and thats with triple def melds on shield and chest . 39 on shield and 36 on chest. all HQ cobalt cept for the chest peice. sorry for any misunderstandings.
    (0)

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