
Originally Posted by
Renathras
Also, I don't dislike your Medica 2/Cure 3 idea. 30 sec CD 15 sec duration would put it about on par with Soil and Kerochole (without the mitigation).
Good to hear, unfortunately for you, 45s is probably still too low for the idea. I'd expect it (Med2) at 60s if anything, see, if we make it 30, you pretty much remove any reason to use Rapture. Now, this results in the whole Lily system inverting, and healing becomes 'Med2>Cure3 combo for AOE, Solace with lilies on tanks', which A: means the tanks are even more unkillable (since this healing would be on top of their selfsustain), and B: it completely kills the point of using Regen. Med1 (and Cure3 with no bloodlily build) would be there in those cases where you'd need to AOE heal even if it costs you damage. But again, I was spitballing, I'm not enamored with this idea anyway

Originally Posted by
Renathras
I did finally get around to this. Here are the healer posts I found
Yes, same, for some of them. And I put them in my post. Not all, but some of them you have there stand out as 'I remember putting that in there', like the one that got Lovely Branch/Adorable Sapling mixed up when asking for Feo Ul SCH glam, or the RERAISE! fella, I remember that one very well
Shoutout to the PLD's asking for Raise though. They'll be locked slot for prog, and as soon as prog's over they gotta throw away the shield and get the gunblade, cos that Raise is gonna put them 8% behind the others cos 'utility tax' or whatever

Originally Posted by
Renathras
But yes, it is a spitball example. I've also proposed other changes to WHM:
...Glare, Glare, Glare, Holy (or Banish)...
...Casting 3x Holys = one free Misery cast...
...Make Assize a GCD with a 30 sec CD...
...Rotation of A, 3G, 1H, 3G, 1H, 3G, A, H, 3G, H, 3G, H, 2G, A if no damage is being taken by the party. Of course, it wouldn't be exactly this, since you're also using 3 Lilies in there somewhere, and then a Misery after the 1/2/etc min Assizes
Now THIS is a rotation with some real chest hair, and it's now ended up having more buttons to think about than even mine! Oh no wait, I think it's equal, assuming you've left Dia off cos it's pruned in your rework. So it's similar to my thinking, but different in some regards. It's a lot more rigid and cyclical, whereas mine having the staggered timers of 12 and 15s would mean you can't build a 'block' of rotation in a sense, as yours can with '3G, 1H'. Still, if this was put in the game, I'd be more than satisfied I think (especially in AOE, you might want to tie getting the free Misery to the 'empowered holy/banish' buff, rather than the pseudo combo of 3H>1M, that's an alarming amount of AOE potential)

Originally Posted by
Renathras
I'm a WHM vet, and I'm not being alienated by leaving WHM alone. I'd be alienated by changing WHM
You would have got alienated when they changed WHM from SB to SHB, you just didn't notice because the changes happened to the part of the class you didn't like. Kinda like if BRD lost it's songs and just became 'guy with bow', BRDs would hate it, but the people who want Ranger as a job would not be 'alienated' because the change aligns with what they want from the game

Originally Posted by
Renathras
LESS ideally, my Glare->empowered Holy/Holy->Dark Arts Misery/Assize GCD with a 30 sec CD are all me being malleable and offering changes. WHILE, again, giving up completely ALL THREE other healers as blood sacrifice/tribute to your god of complexity.
...which, once again, is me being far more malleable and flexible than literally any of you have been towards my position.
Correct me if I'm wrong, but this is the first time we've seen all of these pitch points (and the rotation they'd lead to) in one place, no? I remember seeing your 3 Glares > 1 Superholy before a couple of times, but not the '3 Superholy > 1 Free Misery' I don't think
And please don't be lumping us all together re: flexibility, I went back to my design and added stuff because of feedback from you specifically. Stuff like changing Protect from 'lowbob Aquaveil' to 'lowbob PI', and adding Nature Gauge build values to the non-lily GCD heals (something about 'healing resource built only via damage is not good for casuals' iirc). I can be flexible when I think the argument I'm being presented is convincing (Protect PI is a convincing argument), but if I think something's not good I'm not gonna be swayed