Hmm I'm bit torn on that one after having experienced tanking during 3.0 as well (granted I played WAR back then and it felt quite fun to stance dance but...) I think it's quite unneeded most of the time - not to mention most DPS would have to use quelling strikes again and healers use lucid to cut hate.

I'd rather have a focus on tank specific nuances like protecting the party by standing in front of them, pick up a target marker from others or even shield a healer with your special 25s mitigation to protect them from unavoidable damage.