Quote Originally Posted by Koros View Post
They should honestly raise the weekly tome cap to 600 or something, or nerf the prices of tome gear.
Since it’s balanced around gearing one job, having an internal flag trip when you buy e.g. an earring that steeply discounts the cost of further earrings could be a way to approach it. 375 > 40-80 or something of that order.

Re: normal raid gear, maybe if the materia slots were the main difference? Crafted reduced to one, but overmeldable still and normal raid increased to 3. Both should let you add 108 substats with the current system, but crafted is less convenient but faster to obtain. Another option would be a minor set bonus on the normal raid set (2/3/4 pieces give x) similar to the elite’s grand company gear, but it might be quite annoying to strike a good balance there.

I would also like to suggest some kind of superior crafted gear made from rare and expensive drops. Native 5 meld slots and 10ilvl? Might seem a bit redundant with the augmented so perhaps that would need shelved. Essentially it is the elemental+ gear, so might need a touch more to make it competitive given the ilvl deficiency.

It might be a good opportunity to reevaluate yellow materia & stats too. Currently they’re not overwhelmingly popular, and it would be nice if they weren’t so disappointing to see on items.