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  1. #1
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    I personally want it back, but I don't think they'll ever revert it or try to think of a way to implement it better than it was (which would honestly just be buffing the enmity generation from tank stance so that the dps wouldn't need to use diversion/old lucid). They perhaps thought of that is my guess, but they ultimately decided on just making it impossible to fall off after a few GCD's.
    (12)

  2. #2
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Zairava View Post
    I personally want it back, but I don't think they'll ever revert it or try to think of a way to implement it better than it was (which would honestly just be buffing the enmity generation from tank stance so that the dps wouldn't need to use diversion/old lucid). They perhaps thought of that is my guess, but they ultimately decided on just making it impossible to fall off after a few GCD's.
    Tanks are getting a lvl 1 trait in 7.0 where they will always have enmity regardless of stance and their stance acts only as a job gauge similar to DPS and is not tied to any enmity generation. They are also reducing the timers of shirk to 60 secs. Please look forward to it.
    (1)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,661
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zairava View Post
    I personally want it back, but I don't think they'll ever revert it or try to think of a way to implement it better than it was (which would honestly just be buffing the enmity generation from tank stance so that the dps wouldn't need to use diversion/old lucid). They perhaps thought of that is my guess, but they ultimately decided on just making it impossible to fall off after a few GCD's.
    This would only reinforce the exact system that existed before: pull with Defiance, press Unchained and swap to Deliverance either after Main/Storm's Eye. Tanks proceed to voke/shirk periodically so they never have to turn on tank stance again.

    Too many people have revisionist history when it comes to aggro. Tanks weren't stance dancing or really considering aggro whatsoever unless a DPS didn't press Division. In which case, they'd often let said DPS eat autos until Unchained or Shirk were off CD. If that system existed nowadays, tanks would sooner toss Nascent/HoC/TBN/Intervention on a DPS than switch to tank stance. The whole reason we have the system we do now is because tanks weren't ever going into tank stance anyway. So what's the point?
    (2)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."