Honestly, that's really cool.Yeah, I figured it had something to do with exploiting the fact that a "GCD then oGCD" macro would execute the oGCD if the GCD was on CD.
Personally, I just don't tend to like DPSing in general. My mind is more for healing or tanking. Contingencies and reactive gameplay and such. I make a poor metronome. I don't know for sure, but I think it's the same thing in my brain where I can't play drums (consistent repetition of a given pattern for long periods of time). This leads to the situation where I can perform a DPS rotation OR gameplay mechanics. On the other hand, choosing heals or tanking CDs on the fly I can do super easy while jumping through mechanic hoops. No idea how or why that works, but the short version is that I don't like involved rotations I need to maintain as an undercurrent while doing more important things.
So I happen to like SMN since its rotation feels similar to Tank ones, and those I generally don't mind much. It slots into the overall 2 min cadence just fine, and it's intuitive to play, and flows smooth as silk. It seems to just be a really well put together Job that just works as it should while allowing some variation to the situation in terms of Primal order and such. I agree with you that it's just a really well made and designed Job. I think BLM is, too, just for a different approach/type of player. And I think it's nice the game has Jobs that work for different people, that way everyone can find something they like.
1) IS isn't a combat zone, some people care about that.
2) Yes, yes I have. It just doesn't have the replay value to me since so much of it is gated with the Workshop, so I can neither go faster nor slower than that allows in terms of progress.
EDIT:
3) It also doesn't have the community/grouping for collective progress/etc aspects.
Combined, those things make it completely a non-starter as a Eureka/Bozja replacement.



Yeah, I figured it had something to do with exploiting the fact that a "GCD then oGCD" macro would execute the oGCD if the GCD was on CD.
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