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  1. #1
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    Jojoya's Avatar
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    Jojoya Joya
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    At least we have the official announcement about the increase coming next expansion.

    Quote Originally Posted by Solowing View Post
    I do agree with wanting an increase but trying to work around the limit is certainly a boon to creativity
    I agree with this but I also understand why some would prefer the higher limits. Sometimes I come up just short of what I hoped to achieve. Others I don't even attempt because existing items can't make it possible (though sometimes later furnishing additions can).

    Quote Originally Posted by Elevin View Post
    that's a bull reasoning. See what people create without limits in other games. The limit in FF14 results in people just creating more often than not bland "modern" designs with no inspiration with the exact same layouts because that's the most effective thing people are able to do with the item limit.
    The only game I can remember that didn't have limits in housing in The Sims, and housing in that game can't be compared to the rest because it works differently.

    Other MMORPGS also have limits and the limits are lower in many cases. RIFT and ESO have higher limits but their housing is fully instanced with huge spaces compared to the relatively small area we have to work with in this game (even those with mansions).

    Quote Originally Posted by Elevin View Post
    have you played the sims? v-rising, ark survival evolved, rust, satisfactory, factorio, subnautica, valheim, minecraft, cities skylines and lots more, these are just the ones off the top of my head where i have seen some amazing builds as well as very easy to build in.

    In both factorio and minecraft, people have created computers within the games. Someone even made pacman in factorio.

    FF14 is the only game that has pretty severe restrictions on what you can and can't do and the only way to bypass some of those restrictions is to abuse bugs or use a 3rd party tool that goes against the terms of service which can result in your account being banned.

    I'm sorry you seem to have not played any other games in the last 20 years, but fyi, there's A LOT out there, so you should try expanding your horizons.
    The Sims I mention above.

    Cities: Skylines is a solo player city builder. not a game with player housing (it's my go to game when I want a break from this one). You have never seen "an amazing build" of player housing coming out of that game.

    Minecraft is a pixel sandbox. It is again a completely different style of housing more akin to the Sims than housing in MMORPGs.

    The other games I don't play so I don't know if they have player housing or if you're once again confusing what is meant by player housing.

    FFXIV doesn't have even close to the restrictions on player housing decoration that you'll have in LotRO or SWTOR, where items can only be placed on designated hooks and only on hooks for the item type.

    Try playing some other MMORPGs before commenting on how good or bad the housing is in this game. It's not the best, but it's also not even close to the worst.
    (4)
    Last edited by Jojoya; 07-30-2023 at 09:59 AM.

  2. #2
    Player
    Elevin's Avatar
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    Mai Sakurajimaa
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    Quote Originally Posted by Jojoya View Post
    At least we have the official announcement about the increase coming next expansion.



    I agree with this but I also understand why some would prefer the higher limits. Sometimes I come up just short of what I hoped to achieve. Others I don't even attempt because existing items can't make it possible (though sometimes later furnishing additions can).


    The only game I can remember that didn't have limits in housing in The Sims, and housing in that game can't be compared to the rest because it works differently.

    Other MMORPGS also have limits and the limits are lower in many cases. RIFT and ESO have higher limits but their housing is fully instanced with huge spaces compared to the relatively small area we have to work with in this game (even those with mansions).


    The Sims I mention above.

    Cities: Skylines is a solo player city builder. not a game with player housing (it's my go to game when I want a break from this one). You have never seen "an amazing build" of player housing coming out of that game.

    Minecraft is a pixel sandbox. It is again a completely different style of housing more akin to the Sims than housing in MMORPGs.

    The other games I don't play so I don't know if they have player housing or if you're once again confusing what is meant by player housing.

    FFXIV doesn't have even close to the restrictions on player housing decoration that you'll have in LotRO or SWTOR, where items can only be placed on designated hooks and only on hooks for the item type.

    Try playing some other MMORPGs before commenting on how good or bad the housing is in this game. It's not the best, but it's also not even close to the worst.
    I was talking about creativity without limits. When you see fully modded cities in cities skylines as an example, or the various things players achieve in other games. Even by MMO standards, housing is very limited apparently in ff14, albeit i can't comment on that first hand as i don't have experience in other MMOs with housing. But my point still stands, having limits restricts creativity. And the limits in ff14 are quite severe. I know yoshi P said they were talking to the networking/server devs about increasing limits, but lets be frank, this game engine sucks as square enix never invests much in development. Hell, it's too much to ask for there to be no snapping for furniture and a full 3 axis freedom of movement... because everyone knows it's more than possible. It's just a few values in the code that restrict it.

    They even have the funds to completely overhaul the game engine and rebuild the game whilst still developing updates for the game... but they'd rather spend it on NFT development and other P2W projects to increase shareholder dividends and fatten up the value of the company to be bought up rather than optimise the game and increase player count in instances.
    (1)

  3. #3
    Player
    Jojoya's Avatar
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    Jojoya Joya
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    Quote Originally Posted by Elevin View Post
    I was talking about creativity without limits. When you see fully modded cities in cities skylines as an example, or the various things players achieve in other games. Even by MMO standards, housing is very limited apparently in ff14, albeit i can't comment on that first hand as i don't have experience in other MMOs with housing. But my point still stands, having limits restricts creativity. And the limits in ff14 are quite severe. I know yoshi P said they were talking to the networking/server devs about increasing limits, but lets be frank, this game engine sucks as square enix never invests much in development. Hell, it's too much to ask for there to be no snapping for furniture and a full 3 axis freedom of movement... because everyone knows it's more than possible. It's just a few values in the code that restrict it.

    They even have the funds to completely overhaul the game engine and rebuild the game whilst still developing updates for the game... but they'd rather spend it on NFT development and other P2W projects to increase shareholder dividends and fatten up the value of the company to be bought up rather than optimise the game and increase player count in instances.
    There is no creativity without limits in a video game. Technology creates limits. What the limits are will be higher or lower depending on the game.

    Trying to use games like The Sims or Cities: Skylines for comparison does not work because those are different games with different focuses. The comparison point needs to be other MMORPGs.

    Can housing in this game be better? Absolutely yes. The reason I bring up RIFT in these discussions on occasion is because it had the best housing system I've ever experienced in a MMORPG. Move FFXIV's art aesthetic and furnishing design into RIFT and you'll get a player housing system superior to any in the genre.

    The only company that will reinvest the majority of their revenue into a single product or service is a company that only has a single product or service and plans to have no other. SE is not such a company. Even if they were to invest more money into FFXIV, housing would only see a small fraction of it. Housing is side content for the game, not a core focus.

    If you don't like the way they allocate their revenue, then you shouldn't purchase SE products or services. Take your money to a company that does meet your standards if you can find one. That's your power as a consumer - spend your money where you think you're getting the best value. If a product or service isn't living up to your expectations, stop paying for it. When you pay for it, you're saying that you're satisfied overall with what your getting.
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