



Not what jeeqbit is talking about. Cheesers will be affected by this but the impact on the rest of the roulette goers could very well be a lot lower than you think.Hahah, eat dirt cheesers. I'm very excited for this change.
Then why did people bother to item level cheese in the first place if according to you they were going to end up in Crystal Tower anyway? It's almost like they knew they might end up in a higher level raid. And now they will.
I think they'd rather stop doing araid roulette.



I for one look forward to all the complaint threads with this change of "OMG AR take so long to pop now and when they do, it's a s--show!!". And a sprinkling of "OMG sq, make people do sky sea thing before they can queue for AR!"![]()
I would rather wait a bit longer to get literally anything but CT, so you won't hear complaints from people like me. And I'm used to carrying since I usually queue as healer, so I don't really care if people don't do Stone, Sky, Sea. Especially since that's for DPS and not for mechanics, by the way.
I don't think that this will solve the abundance of CT raids in the roulette.
There's already a bunch of reasons why CT is the most common that have nothing to do with ilv cheesing. I think focusing on solving those problems instead would be a better idea, starting with making the other raids worth doing by making the rewards (other than exp) match the length and effort put into the raid you get. If you're level 90, the Copied Factory or Puppet's Bunker will give you the same reward as LotA or Syrcus Tower will, but it will require far more time and effort to complete. Thus, I think better rewards should be given for raids that require more investment. Whether that be more tomestones (not poetics) or relic drops, there just needs to be something of value that comes out of doing harder/longer raids. I don't think the best solution to this is to try and simply force people to do the higher level content for the same reward. People should want to do the things they get in roulettes, not feel like they have to because a system arbitrarily required them to do it. This is a similar problem to the one with Mentor roulette, where the rewards are balanced for doing a guildhest, but you have the potential to get Praetorium or an extreme trial, and both take far longer than the reward is worth. Alliance raid roulette is going to have the same problem that Mentor does. If you get a longer Alliance raid, it might be better for you to just eat the 30m ban and leave, just like mentors already do for extreme trials.
But, I suppose this does at least get the people who constantly blame the flaws with the roulette system on ilv cheesing to finally shut up, and maybe that will cause the other issues to get more attention, so that is at least a plus.
Last edited by AwesomeJr44; 07-30-2023 at 08:41 AM.
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