
that would fix so many things it wouldn't even be funny
but seriously, I like that Idea^^ not so much the sole removal of True North but we will see.
6.0 got rid of Belts, who know what 7.0 get rid of
My point was more that True North was a weird band-aid solution used in place of actual fixing the problems with positionals that had been present since ARR.
No problems over which the player cannot reasonably have agency (like the screen showing that the positional should hit, but the mechanic auto-turning the boss a quarter-second earlier in server-time says "No", or the boss jumping to where positionals literally cannot be reached) = no need for the bandaid and its button cost.
Please be Materia, in favor of actual impactful customization that requires neither a level-capped crafter nor a gilsink and certainly no bloated inventory cost. >.>Originally Posted by RyuuZero
6.0 got rid of Belts, who know what 7.0 get rid of
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