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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Holland View Post
    Certainly off topic, but what else would you suggest for a death penalty?
    alot of these people also want to start at cap level too cuz leveling is a needless roadblack too

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Holland View Post
    Certainly off topic, but what else would you suggest for a death penalty?
    Aside from weakness, do we really need a death penalty? If so, how about just take out a small percentage of gil instead of making me run over to an NPC/other character to spend it or stop what I'm doing to finish fixing it myself? Heck, personally I'd take the unpopular choice of exp damage over gear damage because I don't have to stop what I'm doing and to go get it repaired.

    Quote Originally Posted by TheVedis View Post
    A fair amount of individuals would like to start at maximum level, because leveling is a needless roadblock too.
    Leveling should be interwoven into the gameplay so that it doesn't stand out and get in the way of progressing through the game. Attaching a feature that stops the flow of battle based gameplay is unintuitive.
    I say, either make it so we don't have to go out of our way to fix it or drop the feature altogether.

    But yes, this is for another topic.
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