I will die on the hill of my stance.Yeah. I know it would be murder for balance, but I think if FFXIV actually added an actually Support role and designed around it, it would fix a lot of problems.
Hell, even without that, if they were just less RIGID about the combat system and role system where it's good. They have this weird thing where they don't want anyone coloring outside the lines...but then you have WAR and it's like "Dude's doodling all over the PAGE...and the wall...and the ceiling..."
Personally I like the way SMN does it. It's there in case of emergencies, but requires a fairly significant trade-off to use, especially more than once in a minute. BLU is another case, but I feel like the CD on Angel's Whisper is a bit TOO long. I think it's nice there are Jobs that can do back-up raising or raise the Healer. Always feel better in a 4 man if there's a DPS that can raise. I mean, now Tanks can solo bosses (not you, DRK!), but once upon a time, if the Healer went down at 20% or more, it was a wipe, which is kind of a lot of stress on that single point of failure. Instead of making Tanks unkillable, having some DPS able to limited raise was a nicer solution. It's not always there, though..but it's nice when it is, I guess?
I dunno. I don't think it's bad, I do think it's part of the role/encounter systems needing tweaked, though.
Support could, and should, be its own role. Rift had this, and it to this day baffles me that no other mmo replicates it.
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