I enjoyed Eureka and Bozja. Neither bit of content was perfect but...surely such content could just be designed with future proofing in mind instead of scrapping it altogether.
I enjoyed Eureka and Bozja. Neither bit of content was perfect but...surely such content could just be designed with future proofing in mind instead of scrapping it altogether.
Bozja was future-proofed pretty well with alternative sources that aren't Bozja. EXCEPT aparently that one DR step because it was tied behind RNG-based grind that rivals pre-nerf ARR relics, which just makes both options terrible in retrospect. That's the issue, there IS future-proofing, but for some reason, for one single step that needed it more than any other, it was just done terribly. And Eureka is still purely just 'grind NMs until you start hearing Eureka overworld music whenever you close your eyes' when it comes to relics. Exploratory zones are good idea as a whole, and Bozja was a step in right direction with making it more solo-friendly in terms of relic grind aspect and, as result, future-proofed, without invalidating the zone itself entirely, as its useful still for both leveling other jobs and equally good as other sources of grind steps. I hope that 7.0 will iterate further on actually making exploration zone fun kind of fun, and not 'just extremely grindy and unnecesarily punishing and leaving people who play in bad timezones next expansion and want to go back to do this dead in the water' kind of fun.
>Eureka
>Depth
What depth lmao, you just kill NMs nonstop, the Eureka grind is 20 times more mindless and numbing than any amount of roulettes. And, for both Eureka and Bozja, I sure hope there isn't ever again another step that requires you to participate in giant raid content that will be dead next expansion (looking at you, BA and DR). I'd take the boredom that is grinding currency in roulettes over misery that is exploration zone raids.
Now, I do hope there will be more involved steps, but knowing what 'more involved' meant with previous relics, I won't be too upset if its another 1500 tome shill either.I'm not sure why we need to argue over which dunghill (Exploratory Mission grind or Tomestone grind) stunk worse, as compared to just discussing how they might each be improved?Working with the lost actions was always fun, people had to at least in the first days actually figure out how it works and what spawns bosses and people had to actually team up. Also dunno if you remember but we got BA too and people still run it frequently.
People like you are the reason we have the bland tomestone grind now.
That I'd like to see. Though, I could say the same for revised Anima books, etc. XIV too often leaves something just a couple egregious, but easily dealt with, irritants away from good and instead just starts up another attempt to differently poor quality instead of fixing what was there.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote





