Quote Originally Posted by Kacho_Nacho View Post
Isn't that kind of like being a doctor and complaining all they see is sick people? Healers are in the game for those times when things don't go perfectly.

You don't need heal players who do the mechanics. It's self evident.

If you are unable to accept this fact, you will be much happier playing a damage dealer, a role who is rewarded by a party who plays better.
You completely miss the point dude.

Let me give an example. I'm going to do the dreaded bad thing here and bring up WoW.

Mythic dungeons in WoW were some of the most fun healing I've done in a video game. There was enough damage going out to the party that I had to properly manage my resources (cooldowns and mana) while ALSO adding to the overall dps so that we met the dps check time limit. Enemies were focused on the tank, but they had abilities that dealt AoE damage or outright ignored tank aggro.

Meanwhile in FF14, you're doing a raid boss and it throws out a raid wide that half the party throws mits at and then the healers use one of their bajillion oGCDs to heal it up. Then there's nothing for like thirty seconds until the next raid wide happens and the other four party members throw mits at it and the healers oGCD it and continue spamming 1.