Results 1 to 10 of 203

Hybrid View

  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,212
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ggwppino View Post
    I didn't say it does absurd damage in general, I said it does absurd damage for being a class no caster 1 spam button. It's different. It is a ranged and it is taxed. Okay. But it's relatively taxed (it's still in line with the dps required of a caster) too bad that the rdm doesn't have to spam a single no cast button to *get close* to the smn's dps. Too bad the rdm doesn't even have half a personal shield to survive a raidwave.

    There is too much disparity between magic ranged classes, and penalties that just don't make sense to exist.
    And this disparity is so glaring since they put a class that isn't a caster into the magical ranged role that has always been casters.
    I never subscribed to the mentality that jobs potential should be based on "difficulty to play" so you won't get much from me on that side.

    Quote Originally Posted by remiff View Post
    Yes, but it's not because the devs have made the summoner a very mobile 4-button job with a personal shield that he has to suffer the consequences of the catastrophic balancing of casters of endwalker,
    for this it is imperative that the devs make changes to 7.0 and reduce the summoner's mobility in a thoughtful way by adding for example 1.5s cast in bahamut and reworking the whole system behind the elemental summons.

    Frankly we shouldn't expect anything before 7.0 it's the only occasion where they could make major changes on the whole role, and especially reduce the strange DPS difference between the different DPS roles.
    Ironically enough I kinda feel seeing what they did with melees in EW, that casters are next in line and will probably line more and more on the SMN model. Big question mark when it comes to BLM though, since they have always been unwilling to change it like all other jobs.
    (1)

  2. #2
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Valence View Post
    I never subscribed to the mentality that jobs potential should be based on "difficulty to play" so you won't get much from me on that side.
    You said that smn and dnc are the classes that are used the most in raids. I made an observation saying that if smn was treated like mch, I think we wouldn't see as many smn in savage/ultimate. The smn is in a position that is just worth carrying, always. minimum effort, maximum output and you also have the ress to easily replace the rdm with the addition that you survive raidwave if you are underequipped.

    The smn is just cynically more worth carrying around. It's factual.


    Quote Originally Posted by Valence View Post
    Ironically enough I kinda feel seeing what they did with melees in EW, that casters are next in line and will probably line more and more on the SMN model. Big question mark when it comes to BLM though, since they have always been unwilling to change it like all other jobs.
    Quote Originally Posted by remiff View Post
    Yes, but it's not because the devs have made the summoner a very mobile 4-button job with a personal shield that he has to suffer the consequences of the catastrophic balancing of casters of endwalker,
    for this it is imperative that the devs make changes to 7.0 and reduce the summoner's mobility in a thoughtful way by adding for example 1.5s cast in bahamut and reworking the whole system behind the elemental summons.

    Frankly we shouldn't expect anything before 7.0 it's the only occasion where they could make major changes on the whole role, and especially reduce the strange DPS difference between the different DPS roles.
    I agree with Valence. I have a strange feeling that the casters in 7.0 will have dark days, because they will be completely disowned as done with the smn.
    And no, I don't expect any major changes since we're at 6.4
    (0)

  3. #3
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,212
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ggwppino View Post
    You said that smn and dnc are the classes that are used the most in raids. I made an observation saying that if smn was treated like mch, I think we wouldn't see as many smn in savage/ultimate. The smn is in a position that is just worth carrying, always. minimum effort, maximum output and you also have the ress to easily replace the rdm with the addition that you survive raidwave if you are underequipped.

    The smn is just cynically more worth carrying around. It's factual.
    But SMN is currently treated like MCH though? Or RDM, or BRD or DNC. They're all in the same puddle of second rate DPS jobs.
    (4)

  4. #4
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    yes, but before nobody wanted the mch because it wasn't worth bringing it to raid.

    It's true that it doesn't make sense for melee to do more than a caster. it's a matter of principle. (as fights are designed, casters should be by far the classes that carry raids). But the general balance of the macro categories works. Raids are meant to have these percentages for each class, so in practice it's not that influential. On the other hand, the fact that there are individual classes relegated to the various roles that suffer because there are others of the same role that outclass them in everything with minimal effort is influential, this is a problem.
    (1)