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Regardless, he clearly stated that he wants FFXIV to be categorized as a RPG and not a MMORPG.
I wonder how much this stance still persists given one of the majority criticisms towards FFXVI were how weak the RPG aspects are. Even people praising the game acknowledged it's essentially an action game that could barely be counted as a RPG.

The unfortunate issue with this direction that we've seen happen in Endwalker is subscription based game needs a way to retain players. FFXIV is fundamentally lacking in long term content and wholly dependent on a constant stream of new players caught in the MSQ loop. At what point does that break and what were newer players start reaching the endgame only to find out little new content releases in the now nearly five month patch cycles?

On the whole, I don't think the game could turn into a fully fledged single player game. Games like the aforementioned FFXVI benefit from being a one and done experience. It doesn't need to retain you nor is the expectation. FFXIV does. That becomes much harder if they continuously remove the multiplayer elements and down everything down to the barebones.