So our first concept - an even better RPG, alone or with friends.
So... I mean... It is what it says of course but I understand that Final Fantasy 14 as a game genre would be categorized as a MMORPG.
Of course throughout the 11 years of doing Final Fantasy 14 we did various gaming events including Fan Festival and I had the opportunity to speak with different gamers. And of course i would have my marketing teams perform market research as well. This is something we regularly do when we start to plan for upcoming expansion packs and with the information we've received, there is always like a question that we never seem to find a way to break through.
So there's actually two. One of them is we see there's a lot of players that love Final Fantasy and many that claim they've played all the Final Fantasys except for 11 and 14, and which is very frustrating.
Of course we are paying attention to Final Fantasy 11 players as well and we've made various updates. I think it has become very solo friendly recently but with Final Fantasy 14 we want to go beyond that.
The second point we're trying to make a breakthrough is people comment about "oh, online play, that's... I don't want to deal with having to play with other people" or "I don't want to develop relationships online" and that's actually a very large reason, if not the number one reason, why players hesitate playing 14.
So what I want to do here is spend the next 10 years and break out of that MMORPG category. I want this to be a RPG that can be enjoyed alone or with friends.