hmmm
https://en.wikipedia.org/wiki/Shadow...b_Raider#sales
Upon release, Shadow of the Tomb Raider got off to a slow start in sales, attributed by Square Enix president Yosuke Matsuda to a lack of originality compared to other titles at the time. The game was the fifth best-selling title in the US. By the end of December 2018, the game shipped 4.12 million copies worldwide.While it saw lower sales than many other titles of that year, Eidos-Montréal was very happy with its sales as well as its critical reception, prompting them to produce the DLC episodes. As of December 2021, the game has sold 8.9 million copies.
https://en.wikipedia.org/wiki/Rise_o...b_Raider#sales
It was the fourth-bestselling game in the UK and Ireland in its week of release, debuting at number four in the UK retail software sales chart (behind Fallout 4, Call of Duty: Black Ops III and FIFA 16). The game however did not sell well enough in the month after its release to appear on the NPD Group chart. According to Square Enix, its initial commercial performance was "solid"; game director Brian Horton and Microsoft executive Aaron Greenberg said that Microsoft Studios and Square Enix were satisfied with the game's sales. Digitally, the Windows version sold three times better than the Xbox One version in the first month of release. The game had sold over one million copies by the end of 2015, and nearly seven million copies by November 2017.
In honor of the 25th anniversary of Tomb Raider, Square Enix and Crystal Dynamics celebrated each game and spin-off of the franchise with community features, nostalgia, and unseen contents throughout 2021. On its dedicated month, it was revealed that Rise of the Tomb Raider had sold 11.8 million in November 2021.
there were some doom-saying journalists who spoke of a RotTR flop (because fallout 4), but there are journalists who could be more useful to mankind if they counted the mosquitoes in the swamps or if they combed the desert dunes...