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  1. #1
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,405
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100

    Make Augmented Hellhound obtainable through Trophy Crystals

    I know: "Oh, but what about Ranked?" Well, guess what: There's an easy way to solve this.

    People already are making a fuss about exclusive rewards for PvP, but having an alternative to essentially dead queues in some DCs should be a route that even casual players can take.

    Considering you would need the normal base weapon, you're running essentially for 10,000 Trophy Crystals.

    As for Augmenting it, make it cost 50,000 Trophy Crystals. You could simply make something other than Comm. Crystals - Trophy Clusters. It'd cost quite a lot of Trophy Crystals, and it'd provide a SINK we desperately need considering there's naught of value except very few items that are tradable with Trophy Crystals.

    Thoughts?
    (11)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Can we please not? Can Ranked keep at least one single unique thing tied to it that isn't carbon copy portrait borders seven seasons in a row?

    I see your point on the potential unavailability on certain datacenters, but your solution is to treat a symptom, not the cause of the symptom. Bargaining for alternate availability due to queue issues only helps the availability of the item, not the fact that the datacenter(s) in question is dead in CC ranked, which is the actual issue here.

    What those DCs need is incentive for people to migrate and keep queues running over there, something cross DC travel + duty finder cause issues with.

    Furthermore, what western DCs in general need is PvP communities not flocking to the big two of their region (NA Aether, EU Chaos) to get better quality games the easy way.
    (9)

  3. #3
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Can we please not? Can Ranked keep at least one single unique thing tied to it that isn't carbon copy portrait borders seven seasons in a row?
    I rather rank just not exist at all. But if it's going to have any rewards, they absolutely should never go back to the silly Top 100 method. Especially in a game mode abused by bots, cheaters, and win traders. Let's stop enticing bad behavior with unique rewards.
    (21)

  4. #4
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nav_Fae View Post
    I rather rank just not exist at all. But if it's going to have any rewards, they absolutely should never go back to the silly Top 100 method. Especially in a game mode abused by bots, cheaters, and win traders. Let's stop enticing bad behavior with unique rewards.
    Because the Top 100 was "always" about cheaters, bots and win traders, NOBODY could possibly be legit. Clearly, being actually good at what you were doing NEVER mattered and such qualificiation would not be enough to net you a high rank.

    If you couldn't tell, this was blatant sarcasm.

    It blows my f-ing mind how you can even say what you said without actually joking. If you want more importance on cheating being dealt with, for starters you actually want more people engaging with your system so people can climb by just repeatedly playing rather than having to rely on wintrading - you do that by incentivising people of all ranks to play so there is an actual ecosystem of players. With more players around, more ingame reports can be generated against bad actors as more witness cheaters in action.

    But nah, "would rather rank not exist at all" smh my head. That comment basically just means you don't care.
    (8)

  5. #5
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Because the Top 100 was "always" about cheaters, bots and win traders, NOBODY could possibly be legit. Clearly, being actually good at what you were doing NEVER mattered and such qualificiation would not be enough to net you a high rank.

    If you couldn't tell, this was blatant sarcasm.

    It blows my f-ing mind how you can even say what you said without actually joking. If you want more importance on cheating being dealt with, for starters you actually want more people engaging with your system so people can climb by just repeatedly playing rather than having to rely on wintrading - you do that by incentivising people of all ranks to play so there is an actual ecosystem of players. With more players around, more ingame reports can be generated against bad actors as more witness cheaters in action.

    But nah, "would rather rank not exist at all" smh my head. That comment basically just means you don't care.
    You're right I don't care for rewards locked behind ranked as I strongly and will die on this hill that rank shouldn't exist at all. Crystal Conflict is unfair, it's filled with cheaters, and any sort of incentive they try to entice me to play it with a carrot on a stick rewards makes me puke. Until they actually make the mode fun and enjoyable and TOP actually achievable without playing RNG tug-of-war, my stance will not change. I'd be happier if they scrapped the whole thing down and reworked PvP to just be more fun. But instead of that, they overvalue the rank side things and every single other PvP mode ever made has to suffer for it.
    (11)
    Last edited by Nav_Fae; 07-05-2023 at 01:56 AM.

  6. #6
    Player
    kayll's Avatar
    Join Date
    Jun 2023
    Posts
    99
    Character
    Kayll Ava
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    They should just delete content I don't feel like doing and give the rewards in my mailbox.
    (5)

  7. #7
    Player
    Archeron's Avatar
    Join Date
    Mar 2023
    Location
    Westfall
    Posts
    631
    Character
    Edwin Vancleef
    World
    Golem
    Main Class
    Ninja Lv 97
    As if ranked didn't have few enough incentives for people to play it already.

    Doesn't need to be in the crystal shop. Weapons look ugly, can already obtain the ugly non particle effect versions.
    (3)

  8. #8
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nav_Fae View Post
    You're right I don't care for rewards locked behind ranked as I strongly and will die on this hill that rank shouldn't exist at all. Crystal Conflict is unfair, it's filled with cheaters, and any sort of incentive they try to entice me to play it with a carrot on a stick rewards makes me puke. Until they actually make the mode fun and enjoyable and TOP actually achievable without playing RNG tug-of-war, my stance will not change. I'd be happier if they scrapped the whole thing down and reworked PvP to just be more fun. But instead of that, they overvalue the rank side things and every single other PvP mode ever made has to suffer for it.
    I am deeply sorry if you do not enjoy how Crystalline Conflict plays, I cannot do anything within my power to make you enjoy it more nor would I want to because it would feel like an effort spent in vain, as you made it very clear.

    With how much you are essentially posting how you don't care for ranked rewards, incentivisation of Ranked and would be happier if they scrapped Ranked altogether and reworked PvP again for a hypothetical audience as a complete shot in the dark to "just be more fun" without realizing that what exists right now might be fun for other people than yourself and other people who might think along your lines, don't you think it is borderline selfish to have the hopes and expectations you have for it? Have you considered that you simply aren't the target audience for Ranked Crystalline Conflict if you hate everything it stands for?

    The fun I and various others have from Ranked is not subtractive from your fun gameplay wise - if you take issue with Frontline / Rival Wings balance, chances are Limit Break charging and passive mitigation % is completely whack there, CC/Ranked has nothing to do with this. If it is about rewards, no offense, "boo hoo". Someone who wants someone else to not have something because they can't get it otherwise because they don't want to engage with it can go fart in a box and smell them for all I care.
    (3)

  9. #9
    Player
    Shikiseki's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,268
    Character
    Akio Shikimazu
    World
    Odin
    Main Class
    Summoner Lv 100
    Honestly as long as ranked remains unattractive to play for the broad majority of players, it's quite frankly wasted dev time for such a small amount of ppl even if you like to feel like a special snowflake you'll have to check the bigger picture.

    Would you rather have more people to join up the fun and maybe discover a fun pvp mode or do you want to stick with the same 9 other people in a 10 minute queue for piece of pixels?

    At least if I were the one who created those rewards, I would have liked for the majority to enjoy the stuff I created and not fade into obscurity for being too obnoxious to obtain (we're talking about a 50/50 coinflip mode here)
    (4)

  10. #10
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shikiseki View Post
    50/50 coinflip mode
    I see the point from the rest of the post and generally don't disagree with it, however I've seen the 50:50 coinflip term used a lot and it starts to irk me.

    What exactly drives people to call things a "coinflip"? Who uses it and how much experience do they have? From my personal experience at least, not only do I not care about the so-called "coinflip" of "oh no they got X and I didn't" (fill the variable as you like) because that would just take away focus from me just playing the game to the best of my ability, I also think the coinflip rhetoric gets repeated possibly by a large group of players who are under the illusion that their impact doesn't matter and therefore don't invest well into improving their own skillsets. Learning matchups, learning survival rotations, gaining gamesense about when it is time to leave a fight or when you should go deep to punish someone or waste a lot of time for them. Shoot, knowing when to 1v1 or 1v2 on a flank is a skillset you could learn and use your matchup knowledge for.

    If HALF the people complaining about coinflips put as much energy into improving themselves actively striving to not be the weak link in a match as they do for hyperfocusing on "oh no I lose coinflip I lose, nice RNG" the quality of the matches would improve tremendously.

    The only thing that might actually be coinflip-y is how jobs get distributed, which primarily gets funky if WAR + DRK get put together or WHM + AST. WAR-DRK cover for each other with different strengths and WHM-AST has an absolutely stupid amount of sustain on top of still having respectable burst damage.
    (2)
    Last edited by Reinhardt_Azureheim; 07-05-2023 at 06:41 AM. Reason: grammar

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