Quote Originally Posted by Toutatis View Post
That wouldn’t work for endgame content. May be a loot roll penalty that would offer reduced chances would encourage people to do PFs on their own DC without affecting individual performance. It wouldn’t really affect cross DC statics as they can plan ahead as to who gets what.

Still the only real solution now would be to make PF and DF open to an entire region.
I was actually thinking about this too, as a potential solution, giving higher rolls to people on their home DCs. It doesn't straight up punish you for gameplay or give players a reason to be intolerant of traveling players, but it still incentives individual players to play on their home DC.

Quote Originally Posted by Xaruko_Nexume View Post
I On the Dynamis data center, it really is THAT bad. It's devastating and game breaking. Getting 10+ minute waits as healer or tank doesn't matter for things like expert roulette. Alliance raids are most often 30+ minutes if they even open at all. Crystaline Conflict doesn't happen.

New players and alts should not have to make party finder groups begging someone to join either synced or unsynced for MSQ leveling dungeons.

Its bad. Really bad.
Co-signed. My alt is on Seraph. Tank main, I waited 90 minutes to get the Innocence trial done through queue. (I didn't mean to wait that long, I just genuinely forgot I was queued up at some point.) It really is that bad on Dynamis. Our FC activity basically dissolved away because everyone was constantly off-world trying to get content done, so there goes the social aspect of an MMO as well. They really shouldn't have let loose with DC travel before giving Dynamis worlds a chance to set up and find some stability.