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  1. #17
    Player
    littlehobbit13's Avatar
    Join Date
    Sep 2021
    Posts
    50
    Character
    Shira Zenyuk
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ivtrix View Post
    Sometimes homogenization is a good thing. This is a good example.
    I don't think anyone is arguing against homogenization. Frankly, having all worlds get on the same page for strats is pretty appealing so you're not required to keep half a dozen in your noodle for a single instance at any given time.

    But this isn't about homogenization so much as it's becoming a PF monopoly, and monopolies typically tend to be bad and inhospitable for innovation and tolerance. This issue isn't about DC traveling allowing Aether to lead the way in PF, it's straight up killing other PF environments.

    Quote Originally Posted by Tsumdere View Post
    I absolutely despise having to travel to Aether to raid. I'm getting a lesser experience than Aether players because I can't use my FC buffs, my retainers, my house, my Island, or my Linkshells.
    Honestly same. My first P9S reclear, I scored a coffer. Was super excited, equipped the item and went to grab materia from my retainer for it....no retainer. No materia, no clusters to buy materia, only MB prices (yikes). My only option was to log out, transfer home, log back in; either I stay somewhere without supplies or I have to interrupt my gameplay to travel home for my stuff. A raw deal either way.

    If they could find a way to give access to those things it'd be a different story, but essentially right now DC travel has created an inequity of game experience depending on home world. Aether players don't have to give up a single thing in order to raid, while other players who are now forced to travel for PF have to give up a TON of content. We're all paying the same subscription and now getting two very different experiences for it.
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    Last edited by littlehobbit13; 06-29-2023 at 03:59 AM.