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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,044
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kabooa View Post
    Brutal Shell should be triggering off spending ammo anyways, but that's beside the point.
    Ehh, seems at least adjacently relevant. It's a good guideline for all tanks that active mitigation (and perhaps all sustain) should come from what skills we actually have control over the timing of.

    (oGCD Clemency > Req heals, healing from Wrath skills > Storm's Path, healing from Bloodspiller or Edge/Flood > Souleater, etc..)
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    Last edited by Shurrikhan; 06-21-2023 at 10:53 AM.

  2. #2
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I mean, it's a good guideline for all tanks that active mitigation (and perhaps all sustain) should come from what skills we actually have control over the timing of.

    (oGCD Clemency > Req heals, healing from Wrath skills > Storm's Path, healing from Bloodspiller or Edge/Flood > Souleater, etc..)
    you would think that but they removed skills like that. Remember when you can keep SP up for 100% reprisal uptime on the boss? That was active mitigation via just doing your normal combo rotations. I personally think they should look more towards WAR and PLD as examples of how to manage ogcds. DRK is the wrong way to make a tank imo. Ask any DRK during their 2 min burst to toss help the party by throwing an oblation or TBN to someone else and tell me if they can do it, let alone on controller.
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  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,044
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Marxam View Post
    you would think that but they removed skills like that. Remember when you can keep SP up for 100% reprisal uptime on the boss? That was active mitigation via just doing your normal combo rotations.
    Not particularly active of mitigation, tbh, since its application was highly bound up (forcing it into a simple combo A, B, C rhythm) and had only rare moments of any appreciable effect.

    And again, my point was that mitigation (and perhaps sustain as a whole) should be timeable, even with a bit of bending or consideration to avoid overcapping opportunities while still optimizing its effect.

    :: Better to have it on Inner Beast and Steel Cyclone than Storm's Path, on Burst Strike and Continuation than on Brutal Shell, on a decently bankable proc-allowed oGCD Shield Bash than on Rage of Halone, on Bloodspiller or Edge/Flood than on Souleater, etc., etc.
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  4. #4
    Player
    Icecylee's Avatar
    Join Date
    Mar 2011
    Posts
    206
    Character
    Rieanna Cohen
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    RIP 2.1 Inner Beast
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