Quote Originally Posted by ty_taurus View Post
We could also make Toxikon not a glorified mobility button and make it actually something interesting and worth generating, but I know I'm a big meanie for suggesting something so transformative on a tool commonly considered inoffensive.
I'm inclined to agree that Toxikon could be a unique button, given that SGE does not really need a Ruin II equivalent (but worse). I'm not against the idea of changing it at all, I'm only against the idea of just lazily making it damage neutral just because Afflatus Misery is damage neutral.