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  1. #11
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,027
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Even were the game to turn into the likes of GW2, though, how would simply removing 4 jobs in a tantrum, DPS or otherwise, be healthier for the game than revamping those 4 jobs to better fit that context?
    Funny thing about that, GW2 back-pedaled quite a bit on that whole "no trinity" design.

    And even more funny things, GW2, the mmo that didn't have any healers initially, has vastly more interesting healer gameplay now than XIV does. I'd play Quickness Heal Herald over any of the XIV healers any day.

    Exactly because they're not designed to just mindlessly fill health bars, you're primarily a support. You provide damage reduction, attack speed, cooldown reduction, crit chance, attack power and your weapon skills provide even more support on top of dealing damage.


    Quote Originally Posted by Kisshu View Post
    Personally it's also about how little the combat has changed/evolved for the majority of classes from SHB to EW.
    That's the big thing people tend to forget, it wasn't Endwalker that brought us this incredibly boring job design, Endwalker just continued what Shadowbringers had started. Endwalker's biggest sin is simply doubling down on it.
    (4)
    Last edited by Absurdity; 06-11-2023 at 05:05 PM.