Quote Originally Posted by JellaW View Post
Agree, the current limit is far too insufficient. And with the addition of DC travel, those visiting other DCs also want access to their cwls, but more often than not there is no space for them. For Hunt cwls, some of them eventually become inactive, as those relaying Hunt info stop playing over time. So the rest of the people there, who rely of that information, are left without in-game options. A massive cwls would have less risk of inactivity.
This! Also there is just a big job when cleaning up current space in CWLS, because it's needed to do so often.. The ways with checking lodestone or asking even in cwls if they know some are inactive does make some just give the cwls up completely.

For example on Light there's so big hunt community that we need more than 2 CWLS to just cover the team of spawners. And with just 8 CWLS-slots available, you have to be really picky with which CWLS you want to be in.

Upvoted!