Quote Originally Posted by Shinkuno View Post
Probably just replaced faulty hardware. Reality is the servers are some cheap crap which is why they have to give you "fake" login queues at like 4am because more than 10 people logging in at the same time makes their servers catch fire.
They were willing to pay "above market price" for new servers. They replace faulty hardware all the time when it breaks, within minutes or hours, because it often causes a few areas to go down on a certain world. The queues are to prevent bottlenecking and also to fight DDoS which if you have played the game for a long time, you will know we have had a lot of DDoS attacks.

There are queues for MMORPGs generally, you just don't normally see them unless the MMORPG is actually popular, particularly when they first release or there is a major content release.

Quote Originally Posted by Fiel_Tana View Post
It is yes, but other games must do something different since it only happens to this degree in FFXIV for me. Lag is often a thing in other games but not to the degree that combat is simply an exercise in frustration.

It's not a lot of fun when the lag / latency / ping is a mechanic in itself.
I do notice it in PvP and Chocobo racing but my ping is high. I don't really notice it when doing pve which is the majority of content in the game. Even avoiding aoes at high pings is not an issue for me. I don't have these snapshot issues other people do, so I always think that they don't understand that most things register when the cast bar completes, not when the animation completes.