Quote Originally Posted by Renathras View Post
"I'm pretty confident that it's not just DPS buttons we are talking about" - this depends on the person. MOST of the Healer forum posters, that is, in fact, their position. I even thought it was your for a long time (perhaps you've changed yours after this TOP clear or something) since every time I suggested more healing requirements/encounter design changes, everyone in there, I believe including you, insisted we couldn't do that because casual healers in casual content wouldn't be able to deal with the change.
What I selfishly want and what I actually think is a reasonable expectation are two separate things.

In my own eyes, ARR WHM was the absolute peak of healing in this game. Incoming damage was spiky and erratic, our toolkit was slow, inefficient but powerful. Healing was methodical and measured. Good healers could genuinely make a noticeable difference, covering for mistakes and enabling the rest of the group to push the line just that bit harder. If I had my way AoE healing would be cost prohibitive for all but the most essential requirements further forcing us to think about our healing in terms of time and efficiency rather than following the spreadsheet.

But I appreciate that this is every bit as divisive a goal as outright turning healers into fully blown DPS with a few healing buttons.

I get that you don't agree with it, but adding a bit more DPS/support/buff complexity and engagement to the healers is actually the compromise. Because right now the kits are designed to overpower the sort of content I dream of but have never gotten in years. Pruning a bit of the needless fluff and turning it into something interesting to break up the glare spam more actively will get a bit of balance back to our overly heal heavy kits to try and stop us from dogpiling all of our GCDs into the tiniest portion of our abilities.

It doesn't have to be dots for everyone, it doesn't have to be nukes for everyone, it doesn't have to be procs for everyone. It just needs to be something that we can press with decent frequency that brings genuine value to the group irrespective where our parties HP bars are at. That's it.