You are right and I just don't like it.Let's not pretend that Square Enix made a game design "decision" at anywhere in their offices. It's a cost-cutting/resource-reallocation maneuver disguised in PR-speak.
People twist their neurons and axons all around their brain to come up with a reason for why they designed content this way. Lmao. Just face the simple truth that they don't want to invest that much into FF14 because they hit decreasing marginal returns investing in FF14 beyond this bare husk of an MMO. There isn't a system design problem with FF14. There is a budget, management, and resource problem.
Square enix taking Yoshi-P out to work on FF16 should have been a huge red flag.
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