Quote Originally Posted by Renathras View Post
First and foremost, MANY do like it, even if not EVERYONE does. So that's incorrect from the jump.

The reason to bring up history is because of who did ask for it. The 1% like blaming everything on casuals, but casuals didn't ask for this, because (as we're all painfully aware) casuals don't tend to do things like line up buffs. Many don't even USE buffs, much less optimize their windows or worry about alignment.

Yes, many don't like it now - did I not literally say this? - but how we got here was people asking for it combined with people not really understanding how bad it would be/get.

You are correct with your analysis of WHY that is (the big hits + buff alignment + huge crit >>>>>> all ultra meta), but most people didn't see that coming, and not nearly enough to have a mass complaint about it before implementation.

So here we are now.

Maybe people will be a bit more cautious in the future, but I doubt it. I do hope 7.0 sees some kind of retraction/reversal, though.
That isn't a correction but you assuming the average player even has an opinion on the two minute meta, which largely doesn't impact their gameplay one way or another. You essentially took my qualifying of "some" and changed it to "many" just to amplify your own argument without any basis to back up such an assertion. At best, it's arguing semantics.

Neither did the raid community, which is far larger than the 1%. You're painting with that broad brush again and assuming everyone on the opposing side wanted this two minute meta and only now turned against it. While you acknowledge my analysis, you seemingly missed the point of it. People didn't see it coming because there was literal no way for them to without massive guesswork. We didn't have nearly as many high potency abilities nor was the crit scaling in Shadowbringers as poorly balanced. Hence why I specifically brought up Dancer and Tech Step. This is likely a result of the stat squish and a lack of necessary adjustments. How are players supposed to complain or even worry about something they have zero knowledge of being a problem because it quite literally didn't exist?

You're essentially blaming the playerbase for not being clairvoyant instead of the dev team for not properly balancing the changes.

All of that aside, no the casual players didn't ask for this but they are the reason it happened. Yoshida outright said their intent was to make things more approachable and lower the skill floor. We know this when he stated the removal for maintenance buffs like Straight Shot and Heavy Shot were removed specifically because casual players weren't maintaining them and it caused a sizable gap in damage between them and the better players. The two minute meta exists not as a response to the 1% but due to casual players not pressing their buttons properly and the dev team insisting on making this game as accessible as possible, personal responsibility be damned.

Even taken at face value, you realize your argument amounts to SE actually listening to the supposed 1% and changing the combat system to accommodate their desire to parse. I don't think I need to explain why that's laughably ridiculous.