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  1. #41
    Player
    Arcturus's Avatar
    Join Date
    Mar 2011
    Posts
    72
    Character
    Arcturus Knightscreed
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I remember some time ago when Yoshida said death-warping doesn't fit inside or make sense in a Final Fantasy world. That's why they abolished anima cost for Return. It's just ironic you're encouraging it.
    (5)

  2. #42
    Player

    Join Date
    May 2011
    Posts
    74
    Is this thread about cake now? Carrot cake or gtfo.
    (0)

  3. #43
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Arcturus View Post
    I remember some time ago when Yoshida said death-warping doesn't fit inside or make sense in a Final Fantasy world. That's why they abolished anima cost for Return. It's just ironic you're encouraging it.
    Or is it the opposite >.> <.<
    (0)

  4. #44
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Anima in general doesn't make sense in the XIV world yet. Is there even any lore for it?

    I've made some suggestions before, but I think anima should be better integrated into the game rather than just an imaginary number in your menu.
    (2)

  5. #45
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Denmo View Post
    Anima in general doesn't make sense in the XIV world yet. Is there even any lore for it?

    I've made some suggestions before, but I think anima should be better integrated into the game rather than just an imaginary number in your menu.
    OOoooh I'm happy you asked that question! here ya go~ http://forum.square-enix.com/ffxiv/t...99-Anima-Death
    (0)

  6. #46
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Rokien View Post
    I do, actually! I hate cheese.

    I eat pizza with no cheese in fact!
    Liar.

    Quote Originally Posted by Rokien View Post
    Only cake I like is Angel food cake with some strawberries.

    Now that's as close to heaven as it gets
    /facepalm... Cheesecake isn't cake.
    (1)

  7. #47
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Ok I can see the issue with this. The idea in mind is "suppose" to encourage people to set their HP's for an inn in other places other then Ulda, however that won't happen. The Ulda Inn will be use as the main Homepoint used to travel back to town when needed while the secondary HP will be used when doing things like Ifrit so they can travel back and forth quicker without having to use anima or at the least only need to use anima once.

    There are different ways to go about it. The one mentioned was the return timer would be the same 15 min shared timer but what if the inn timer was longer. The Inn return timer should be 12hrs, since the main idea for the Inn return is so you can log out for the night and gain rested xp. There's no need to have the Inn be set for 15 mins, unless you for some reason need to go back and pull things out of storage every 15 mins.
    (2)

  8. #48
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
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    3,208
    Quote Originally Posted by Airget View Post
    Ok I can see the issue with this. The idea in mind is "suppose" to encourage people to set their HP's for an inn in other places other then Ulda, however that won't happen. The Ulda Inn will be use as the main Homepoint used to travel back to town when needed while the secondary HP will be used when doing things like Ifrit so they can travel back and forth quicker without having to use anima or at the least only need to use anima once.

    There are different ways to go about it. The one mentioned was the return timer would be the same 15 min shared timer but what if the inn timer was longer. The Inn return timer should be 12hrs, since the main idea for the Inn return is so you can log out for the night and gain rested xp. There's no need to have the Inn be set for 15 mins, unless you for some reason need to go back and pull things out of storage every 15 mins.
    I would be fine with that
    (0)

  9. #49
    Player

    Join Date
    Mar 2011
    Posts
    45
    Quote Originally Posted by Rokien View Post
    "こんばんは。
    Please don't make traveling even easier, now we can just free "teleport" to main city/camp. Or city/city. or whatever/whatever.
    I like your logic. Tomorrow, I'm gonna march the streets protesting the use of forks. Forks make eating food far too convenient - I think people might abuse forks and have an unfair advantage over my own method of eating.

    I don't like forks. Nobody should have the option of using forks.
    (12)

  10. #50
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rokien View Post
    OOoooh I'm happy you asked that question! here ya go~ http://forum.square-enix.com/ffxiv/t...99-Anima-Death
    Do you always post like this?
    (0)

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