I remember some time ago when Yoshida said death-warping doesn't fit inside or make sense in a Final Fantasy world. That's why they abolished anima cost for Return. It's just ironic you're encouraging it.
I remember some time ago when Yoshida said death-warping doesn't fit inside or make sense in a Final Fantasy world. That's why they abolished anima cost for Return. It's just ironic you're encouraging it.
Is this thread about cake now? Carrot cake or gtfo.
Anima in general doesn't make sense in the XIV world yet. Is there even any lore for it?
I've made some suggestions before, but I think anima should be better integrated into the game rather than just an imaginary number in your menu.
OOoooh I'm happy you asked that question! here ya go~ http://forum.square-enix.com/ffxiv/t...99-Anima-Death
Ok I can see the issue with this. The idea in mind is "suppose" to encourage people to set their HP's for an inn in other places other then Ulda, however that won't happen. The Ulda Inn will be use as the main Homepoint used to travel back to town when needed while the secondary HP will be used when doing things like Ifrit so they can travel back and forth quicker without having to use anima or at the least only need to use anima once.
There are different ways to go about it. The one mentioned was the return timer would be the same 15 min shared timer but what if the inn timer was longer. The Inn return timer should be 12hrs, since the main idea for the Inn return is so you can log out for the night and gain rested xp. There's no need to have the Inn be set for 15 mins, unless you for some reason need to go back and pull things out of storage every 15 mins.
I would be fine with thatOk I can see the issue with this. The idea in mind is "suppose" to encourage people to set their HP's for an inn in other places other then Ulda, however that won't happen. The Ulda Inn will be use as the main Homepoint used to travel back to town when needed while the secondary HP will be used when doing things like Ifrit so they can travel back and forth quicker without having to use anima or at the least only need to use anima once.
There are different ways to go about it. The one mentioned was the return timer would be the same 15 min shared timer but what if the inn timer was longer. The Inn return timer should be 12hrs, since the main idea for the Inn return is so you can log out for the night and gain rested xp. There's no need to have the Inn be set for 15 mins, unless you for some reason need to go back and pull things out of storage every 15 mins.
I like your logic. Tomorrow, I'm gonna march the streets protesting the use of forks. Forks make eating food far too convenient - I think people might abuse forks and have an unfair advantage over my own method of eating.
I don't like forks. Nobody should have the option of using forks.
Do you always post like this?OOoooh I'm happy you asked that question! here ya go~ http://forum.square-enix.com/ffxiv/t...99-Anima-Death
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