Quote Originally Posted by ForsakenRoe View Post
Right, but NF's tooltip text also changed from 'heals for a portion of damage dealt' to 'heals for a flat potency'. I guess I just don't see the logic in having NF/BW do the heal per enemy hit, and Holy Circle being different and only doing it once for each cast of the ability. Making Holy Circle heal per mob hit would also invalidate healers more, yes, but I think that ship has sailed long ago. I see there's a run of TOP going around today where a team got to last phase with zero healers
And this is why SE keeps moving jobs towards all being the same. "But < insert job here > has < insert job ability here > and it is no fair that < my preferred job > doesn't have < insert job ability here >!"

The playerbase is the driving reason why tanks are nearly identical.