Quote Originally Posted by Absurdity View Post
Considering that Nascent Flash already did exactly that for over 2 years I highly doubt it was miscommunication or a coding error. The only difference was that NF required you to use your brain a bit to get the most healing out of it.
Given how NF worked, it seems reasonable to say that BW is "working as intended."

The strength of BW doesn't change anything about how similar the tanks are. All tanks cycle through cooldowns (sometimes pairing a strong one with a weaker one) or filling in the time between the short CD abilities with a self-heal, etc. They all play similarly. 2-step AOE chain that builds some sort of gauge (or gains MP) that is then expended for a tertiary AOE. Same with single-target. Some jobs are more busy (like GNB and DRK). But in the end, the jobs are more-or-less cookie cutter. Tank choice (for the most part) is what sort of weapon you want. It might as well be a glamour at this point.