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Thread: Samurai AoE

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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Hopefully they merge guren and w/e the single target skill and shoha and shoha 2 into one skill. No reason for them to be multiples.



    Oh, and removing namakiri and putting midare back to its pre-6.0 potencies would be nice.
    It would be really cool if the game was coded to recognize when there are one or more enemies on your enemy list and change the animation based on that value. I'm actually quite sure they could do that, it would just take a little effort. But that would be a great way to consolidate these kind of skills across the board.
    (1)

  2. #2
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Gemina View Post
    It would be really cool if the game was coded to recognize when there are one or more enemies on your enemy list and change the animation based on that value. I'm actually quite sure they could do that, it would just take a little effort. But that would be a great way to consolidate these kind of skills across the board.
    I'm honestly surprised they haven't already consolidated a number of skills. SAM is just one example of a job that could do with a little button consolidation.
    (0)

  3. #3
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Playful Kitten
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Gemina View Post
    It would be really cool if the game was coded to recognize when there are one or more enemies on your enemy list and change the animation based on that value. I'm actually quite sure they could do that, it would just take a little effort. But that would be a great way to consolidate these kind of skills across the board.
    Or honestly just give every OGCD the 'paladin' treatment like Spirit's Within when it upgrades.
    450 potency to first target, 60% cleave to the rest.

    Best way to clip the ability bloat.
    (0)

  4. #4
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    Or honestly just give every OGCD the 'paladin' treatment like Spirit's Within when it upgrades.
    450 potency to first target, 60% cleave to the rest.

    Best way to clip the ability bloat.
    I agree with this. I would just hate to lose the varied animations.
    (0)

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,180
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    Or honestly just give every OGCD the 'paladin' treatment like Spirit's Within when it upgrades.
    450 potency to first target, 60% cleave to the rest.
    Some other actions would go in the reverse direction, starting out as flat AoEs and then gaining a stronger main target hit. Some other jobs can benefit from this as well.

    Another possibility is checking target count on cast: for example, Foul is 600+240n and Xenoglossy is 800...just make the Foul/Xenoglossy action check for two targets; if only one target then do 800 and if more than one target do 600+240n.
    (1)
    Error 3102 Club, Order of the 52nd Hour

  6. #6
    Player
    Leifei's Avatar
    Join Date
    Aug 2017
    Posts
    223
    Character
    Seijuro Kibagami
    World
    Adamantoise
    Main Class
    Samurai Lv 100
    Samurai is fine.
    (1)

  7. #7
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Leifei View Post
    Samurai is fine.
    Sure, its performance is fine. Everything else about it is not. Spamming shinten and auto crits hitting like wet noodles is not enjoyable.
    (5)

  8. #8
    Player
    Leifei's Avatar
    Join Date
    Aug 2017
    Posts
    223
    Character
    Seijuro Kibagami
    World
    Adamantoise
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Ransu View Post
    Sure, its performance is fine. Everything else about it is not. Spamming shinten and auto crits hitting like wet noodles is not enjoyable.
    That's subjective. I'm enjoying the job. Kaiten was just button bloat and the addition of the new techniques from lv 80-90 make up for it.
    (0)

  9. #9
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Leifei View Post
    Kaiten was just button bloat and the addition of the new techniques from lv 80-90 make up for it.
    Yes its not that they had the skills Hissatsu: Guren and Senei needlessly split... it's not Shoha I and Shoha II just being a combined Skill, it's obviously not that Ikishoten should just turn into Ogi Namikiri, its obviously Kaiten thats the button bloat here out of every other button we could have removed or merged. Yup.
    (3)
    Last edited by CelestiCer; 05-13-2023 at 02:54 AM.

  10. #10
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Leifei View Post
    That's subjective. I'm enjoying the job. Kaiten was just button bloat and the addition of the new techniques from lv 80-90 make up for it.
    If you want to spam one button with no resource management go play SMN.
    (5)

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