
Originally Posted by
Ath192
Okay if we mostly agree then why are we arguing? I already gave you my biggest example making all main content braindead. Dungeons, normal raids, alliance raids in other MMOs have normally been more on the challenging side of things, this makes people talk and cooperate as they should in an MMO. Then there's removal of exploration and travel, now you can teleport into every 5 inches of any zone in the game, they are taking out all the grinds, relic included. They let RMTs design the economic system so naturally most good things are untradeable so commerce kind of sucks.
The cardinal sin this game has committed to me is to make you, the player, irrelevant. The game does it all for you. And it gets worse each xpac. Did you know that you don't matter? Content is so easy that outside of very few select raids you are utterly unneeded. Where in other MMOs a vet player can have a good time helping other people get through content, run a lot of midcore stuff and they are usually the staple of good guilds you as a player in this game couldn't matter any less. FC's, even large ones don't have a lot going on in regards to actual gameplay. As a vet in this game there isn't anything for you to do, and unless you're into savage and feel like hopping in a PF for fun, same 4 fights for months at a time, there's hardly anyone to help either because content is so watered down it runs itself. But at least you can throw yourself into a grind with the relic for a cool weapon... oh wait. They took that out too.
This is something Bozja excelled at with CLL, people actually had to talk and coordinate. Same with Stormblood in Orbonne, and heck even in the mist, a dungeon. You had to explain to people, at least a few things to minimize the risk of a wipe. But nope, people apparently proved allergic to talking and working together so they asked for a nerf so they could do whatever the hell they felt like and still clear the instance.
By Zones I consider Coerthas a zone for example, you zone into everything, Limsa, Eastern La Noscea. I don't mean instances. Imo Bozja shouldve been a zone accessible by travelling to it in the overworld, not an instance with a timer. Same with Eureka. If at all possible I would like the overworld to not be split into zones and just become a single mass of land. There's a lot of places that I'd like to go explore. Like the shores and distant forests you can see looking down from Idyllshire.