Quote Originally Posted by Kaurhz View Post
Part of that 'challenge' is being sat on duty finder, or on Party Finder for 25 minutes waiting for players in order to progress in a mandatory facet of the game, and thinking that this is an abysmal design is an equivalent of players directly asking for a less MMO experience? No...

Let me put this in another way... If players requested more difficult content, and the developers' solution was to provide a disproportionately balanced raid like Gordias or Midas... Does this therefore mean that players asked for a tragically balanced raid, just because that was the result the devs elected to go with?

Players complained and didn't like the fact of how tragically inconvenient it was for a mandatory facet of the game. The developers came up with this solution themselves, and the reality of this is that this feature was already embedded in the game in 4.1 with squadron support. The only difference is that it isn't locked behind GC, and is eventually expanded to mandatory facets of the game.

Yes, the reason you cannot do it with savage and larger-scale raids is that they're an optional facet of the game (bar crystal tower) and not mandatory for the game's progression. They haven't even added them to the optional dungeons for that matter. e.g., Wanderer's Palace, Sunken Temple, and Aurum Vale.
It's not the devs fault you are having a hard time finding people to do things with you. But yeah, I would argue that MMOs are based around finding people to do things with, and in my honest opinion that should be mandatory. Now, if this were a single player title then yes that would be super unreasonable.

As such, instead of the devs inserting bots I would argue the onus is on you to socialize and network within the MMO to achieve your tasks. Your view on this issue is one of instant gratification or bust, and to me I view that as entitlement.