Results 1 to 10 of 36

Hybrid View

  1. #1
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    The jobs need overhauls, not the combat system. If one wants entirely different combat systems, there are MMOs out there who deliver on that. SWtoR or GW2 have a more action focused combat.

    My personal opinion is that it is good there is variety in combat systems and not everything has to be made the same just because it would be "modern". People often don't want that, look at OSRS and Retail Runescape or WoW with Classic and Retail. People often prefer simple "old" systems.
    (1)

  2. #2
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ranaku View Post
    The jobs need overhauls, not the combat system. If one wants entirely different combat systems, there are MMOs out there who deliver on that. SWtoR or GW2 have a more action focused combat.

    My personal opinion is that it is good there is variety in combat systems and not everything has to be made the same just because it would be "modern". People often don't want that, look at OSRS and Retail Runescape or WoW with Classic and Retail. People often prefer simple "old" systems.
    Well, I think what I mean is that the current combat system DOES NOT ALLOW Jobs to be too distinct. They pretty much all have to be builder/spender type classes that build resources, try not to overcap them, but conserve/have a high amount when the 2 min burst window comes up and all blow them in that window. Likewise, there can only be so much turreting due to the movement requirements of fights (BLM has so much instant cast tools now it's more mobile than RDM, if you can believe it), and fight damage to the party limits diverse healing styles like a HoT Healer.

    The reason there can't be variety in Job design/Job overhauls is because the combat system. If we keep the combat system we have now but overhaul the Jobs, we'll end up with the same Jobs because they are very limited in how they can branch them out while operating under the current system and paradigms.
    (1)