No Animation Lock.
Better Graphics.
No Lag.
That will drastically change how this game plays.

No Animation Lock.
Better Graphics.
No Lag.
That will drastically change how this game plays.
Are we even getting new spell animations? I didn't know that. Looking forward to that, since I don't particularly care for the ones we have presently. The reason I ask is because: in the "teaser" image for version 2.0 where the party is fighting that Chimera, the spell animations which have been captured in the screenshot still resemble the ones we have now. For example, "cure" spell effect which is being cast looks identical to the current rendition, so I wonder if there is truth to this statement, and if so, I hope they intend to change the cure spell effect along with the others, since it's the most offending culprit by far, and the most commonly used spell on top of that.



Cannot wait, but sadly I have to![]()
<--Giver of yarns, not the giver of darns :3
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Just want to tell you ahead that 2.0 won't have all the features they advertised in the past btw. Don't hope too high.
Because the last poll Yoshida asked player to choose which features players want to have it in 2.0 most, and this mean that they think that they won't make all those come in time, so they want asked to just select few most wanted first.
FFXIV : ARR all instance boss gameplay video can be found here..
http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0



I seriously hope that they don't add that, unless there's a switch to turn it off. I don't mind the background mummer like in the XII areas, but this whole trend of random NPC's talking over each other annoys the crap out of me. Save the voice acting for cutscenes.- More voice acting. I really want ambient voice acting (NPCs talking in the background, groaning, cheering, chattering, etc).



See this is a big problem IMO, they should have been a bit more realistic with giving out information.Just want to tell you ahead that 2.0 won't have all the features they advertised in the past btw. Don't hope too high.
Because the last poll Yoshida asked player to choose which features players want to have it in 2.0 most, and this mean that they think that they won't make all those come in time, so they want asked to just select few most wanted first.
The media will destroy them if 2.0 doesn't live up to expectation and expectation is high all round because of the 2.0 pdf's.
For the majority of us who are still playing this game 2.0 is going to be an amazing step in the right direction, but people who don't play it or quit back at launch and are waiting for 2.0 to try again are going to much more critical and those are the people SE need to wow.



I'm really hoping they add a lot more voice acting. It add life and creates a better ambiance. Way better then watching some characters move around, moving their lips... you can hear everything they do but no words coming out of their mouth, it just looks awkward.I expect it to feel the same, but play differently. The things I expect are:
- Less lag
- New animations << I'm pretty sure this is confirmed.
- Zones....confirmed
- Better looking areas and areas with "life" to them
- Much, much better UI...which is confirmed as long as it looks like the screenshot we got and works as intended.
- Several new bosses and a few more dungeons.
- Two new classes with jobs (since they've been mentioned several times. It will probably be beastmaster and a mage)
- New job quests
- New grand company quests
- More voice acting. I really want ambient voice acting (NPCs talking in the background, groaning, cheering, chattering, etc).
Lol...I have all but 2 classes at level 50 (non-crafting/gathering), but I think once 2.0 gets released, I'll just go to a new server, start a new character, and delete the one that I currently have. It would be nice to start fresh.



The more you show the better will the press see that this is a redesigned game. Sense of mystery will do nothing for XIV at this point, it was useful only when the game first launched. Now they have to prove to everyone that the game is fixed and for that they need to show as much as possible.



Yes this too is also something some people don't realize. There is a lot of info regarding upcoming 2.0 features that Yoshi-P and his team released in these past few months but they also did say that some of these will be post 2.0 so don't expect everything to be there when the new client launches.Just want to tell you ahead that 2.0 won't have all the features they advertised in the past btw. Don't hope too high.
Because the last poll Yoshida asked player to choose which features players want to have it in 2.0 most, and this mean that they think that they won't make all those come in time, so they want asked to just select few most wanted first.
New jobs and classes for example, i'm pretty sure these will make it after 2.0


very true... It kind of has to be a hands on playable thing to be viable... I don't think the press would take too kindly to a cinematic trailer... The original launch has a beautiful cinematic trailer... we need to see gameplay... plain and simpleThe more you show the better will the press see that this is a redesigned game. Sense of mystery will do nothing for XIV at this point, it was useful only when the game first launched. Now they have to prove to everyone that the game is fixed and for that they need to show as much as possible.
The things they need to show the public through demo:
1. Lag free gameplay
2. Area of the world not copy/pasted
3. A fluid, exciting battle with an intuitive, responsive UI (As opposed to players standing around or auto-attacking) against a big bad (probably familiar) final fantasy enemy
3a. A battle Regimen which isn't cumbersome and provides some exciting effect for combining abilities/skills/spells
4. Lively town with NPCs that do more than just stand there
5. Small things with the new Graphics engine like better lighting and shadows. Although the biggest improvement to the engine is the ability to run on more than just high end machines... which is something you can't really showcase at E3
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