Dw./..wha da..? o.O
I...I think you broke me here, Roe. O.o
lol
Okay, you gave me a laugh for that one. Liking this (you still should admit to being selfish, btw...)
NOOOO, you asked a question. My answer is: I'm fine with a Healer designed to be easy to heal with and easy to do damage with - that's what WHM is RIGHT NOW.
Your question asked to you is that YOU are the one who sees something wrong with a Healer designed to be easy to heal with and easy to do damage with. In other words, your question applies to you, not to me.
Honestly, this is true.
Which is why the reality is, the Dev solution is likely to be leaving Healers as they are, or leaving WHM as it is and adding GEO/Druid as the complex version of it.
.
EDIT: Though, let's be real: They aren't doing that, either.
I think 7.0 is going to be interesting. We have to see what the AST rework is. That will probably dictate the direction they want to take Healers in, or even IF they're willing to take ONE Healer Job in a more complex direction.
I suspect not, but that's really going to be what tells us their plans.
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EDIT2: Though...it kinda gives me an idea. You guys are going to hate it, though. But...what if...
Let's see if I've reached my post limit for the day or if I can post a new thread on the topic...