NO!
BAD Ty, BAD!
You read what I said. You know better than this. What did I just propose above?
1) Add the Job Stone for Druid/Geomancer.
2) Make it branch from CNJ at level 30 just like how SCH/SMN work.
3) Give it all the current WHM abilities.
4) Give WHM all the changes you want to make to it.
What "new weapon type"? It'd use CNJ arms just like WHM does! SMN and SCH both use the same weapon type! This would, in fact, be even EASIER since WHM and DRU/GEO would use the same exact weapon!
What "new spash art for the Job"? It'd use the CNJ art that YOUR IDEA would have for CNJ, it'd just say "Druid/DRU or Geomancer/GEO" instead of "Conjurer/CNJ".
What "upwards of 30 diffrent actions"? The only NEW ACTIONS that would have to be animated would be those FOR YOUR WHM changes.
What "new PVP playstyle"? It would use the exact one WHM has right now!
The ONLY thing you have here is adding some new Job quests, which could be done in an afternoon and you know it. And honestly, they wouldn't even have to do that other than the quest that gives you the stone. You could even use all the WHM quests and just have them grant both abilities. This is not hard.
BRANCHING.
JOB.
Oh my god, dude, why are you being this difficult?
JOB THAT SPLITS FROM CNJ AT LEVEL 30. How hard is this to understand? You aren't a stupid guy, Ty. This ISN'T hard to understand. Why are you trying so hard not to?
You ARE reading my posts before replying to them, so you know this is a lie. Why are you lying? Are you so afraid to admit I'm right and you just want to be selfish and have all the toys? Are you so afraid that it might be true that you don't want to admit it, but you want to keep doing it?
Why are you lying incessantly?
Is it because I've accurately called you out?
I'm literally on record saying IF WHM WAS NOT the Job left simple, SGE WOULD BE THE SECOND CHOICE because starting at level 70 means people picking up "the simple Healer" as an alt or introduction to the role would have to level it the least AND the Job has always existed in the 6.X form.
I've LITERALLY said the EXACT OPPOSITE of this.
I've said WHM makes the MOST sense because of starting at level 1, but SGE makes the SECOND most sense because it would mean the least levels to cap for someone trying to pick up the simple one. It's not the MOST logical choice but is the SECOND most logical. And I've said this more than once. I even said it in the above post that you quoted!
Yes:
1) Rework the entire Class/Job backend systems to allow a Class to attain abilities and Traits that the Job tied to it does not get.
2) Rework the entire PF/DF system to incorporate Classes - but ONLY CNJ - and treat them like Jobs.
3) Copy the entire WHM toolkit to CNJ.
4) Make entirely new animations for the tooklit since CNJ wouldn't have any Holy element spells.
5) Make entirely new artwork for CNJ.
6) Make an entirely new PVP playstyle for CNJ.
7) Make entirely new animations for WHM's new abilities.
How is that NOT more work than just leaving WHM alone, adding DRU/GEO (as branching from CNJ at 30) and giving them the abilities you want WHM to have?
How is that NOT more work than the slightly more complex adding DRU/GEO (as branching from CNJ at 30), copying WHM's ability set to them, and THEN giving WHM the abilities you want WHM to have?
Doing what you're suggesting - AS I'VE TOLD YOU AND YOU HAVE NOT YET GIVEN A COGENT ARGUMENT AGAINST - is MORE WORK than the alternative. As I said above:
How is this easier than leaving WHM alone?
Answer: It isn't.
How is this easier than copying WHM's abilities to GEO/DRU?
Answer: It isn't.
What you're insisting is easier IS HARDER. In the BEST case, it's no LESS hard.
No, these are the remotely challenging parts about this:
1) Rework the entire Class/Job backend systems to allow a Class to attain abilities and Traits that the Job tied to it does not get.
2) Rework the entire PF/DF system to incorporate Classes - but ONLY CNJ - and treat them like Jobs.
3) Copy the entire WHM toolkit to CNJ.
4) Make entirely new animations for the tooklit since CNJ wouldn't have any Holy element spells.
5) Make entirely new artwork for CNJ.
6) Make an entirely new PVP playstyle for CNJ.
ALL OF WHICH would be easier or NO MORE HARD by just adding a new Job stone.
And you KNOW this.
FTFY
Surely you can see how insane your idea is now.
You keep lying.
WHY?
I've STRAIGHT UP SAID BEFORE that if SGE or SCH or AST is left as "the simple one", WHM can have your vaunted "engaging" DPS rotation with my full blessing. You say I can't tolerate it when I've outright said I'd not only tolerate BUT WILLINGLY ACCEPT it.
WHY ARE YOU LYING??
Seriously, it's getting REALLY old.
The better question is why can you not stand the simple DPS rotation players having something YOU don't have? Because it's obvious right now that's what's going on here.
You keep lying.
WHY?
You keep saying this is what I want. Even WHEN I AM TELLING YOU this is NOT what I want. How dense and stubborn are you?
/sigh
Look, I get you don't want to admit that you're selfish, but that's clearly what's going on here. You aren't stupid enough to be making these arguments. You're making them because you don't want to admit it.
You're lying about what I want - insisting I want something I've literally never proposed and which ISN'T what I want, it's what YOU want.
You're ignoring what I said to do and substituting it with something else (that I'd even BE OKAY WITH) so you can insist it's impossible.
You're ignoring - despite me telling you already how much work it would be - how much work your proposal would be.
You're ignoring that the alternative HAS been done before, would work, would actually do WHAT YOU SUPPOSEDLY ARE PITCHING, and would be FAR LESS WORK than what you're pitching. The only thing it would cost you is that there would be ONE Healing Job that YOU don't get. And you can't stand that, can you? Even if it's a Job that doesn't currently exist and likely never will, so you won't get it anyway. You won't even give up something that you will never have, because you're THAT selfish about this. It's borderline insane and is absolutely ridiculous. You're going to the extremist length of even making a Class viable in all game content so you can avoid people who aren't you having a Job that YOU don't get to have (that you could play, mind you, but that you wouldn't want the playstyle of.)
That is insane.
.
It's not about it being harder.
It's not about any of what you said because what you said ignores the key part of the idea: THAT IT WOULD BRANCH FROM CNJ AT LEVEL 30.
Your idea is so much more work than either adding a branching Job to CNJ at level 30 OR adding an entirely new Job. In fact, it WOULD be adding an entirely new Job in all but name - because you don't want to grant the legitimacy of a "Job" to the CLASS that you're giving away.
.
There is no reason. That's the answer. Only one:
Your aversion to adding a new Job THAT BRANCHES FROM CNJ AT LEVEL 30 JUST LIKE HOW SCH AND SMN DO is that that would be a Job that YOU don't get.
Everything I said above: I pegged you right. And your reaching and being intentionally obtuse to TRY and make out like you don't understand when you understand EXACTLY what I'm saying and that it would be easier than what you propose has now proved it. The only reason you won't admit it at this point is desperation to save face and being even more stubborn than I am.
You know better, Ty. I'm disappointed in you. And I'm not going to engage in this childish game of you saying "Gee wilikers, Ren, I don't understand, do you mean THIS? No? What about THIS? Also no? Even though you're saying it, I'm misunderstanding, did you mean THIS? No? Are you sure??" any longer.
You're selfish.
We both know it.
You don't want to give up anything.
You want to get everything.
And you want other people to have nothing, and if you HAVE to give them something, the dregs you don't want anyway, even if it requires completely reworking the game.
It's an insane level of myopia, and I'm done entertaining it.
I've got you pegged. I called you out. We both know it, and you have no defense.
Moving on.
EDIT:
THIS IS LITERALLY WHAT WHM IS RIGHT NOW!
It's easy to heal with and easy to do damage with when healing is not required.
I'm the one asking you guys this question:
Seriously, what entirely is so wrong with having a healer designed to be easy to heal with and easy to do damage with when healing is not required? You know like how WHM is right now; easy to heal with and easy to do damage with when healing is not required.
Are we in the Twilight Zone or something?
You're the one asking for something entirely new, Ty. Good god, you're delusional...did...did I break you? o.O
So why don't YOU take the unused room, then?
Oh RIGHT: Because you're selfish and want all the new extensions to yourself as well as all the good rooms in the house. Got it. Just like I've called you out - correctly, I'm now certain - for.
.
Anyway, yes, I'm done with this thread. Good god.
God damn but this conversation is frustrating.
Ty...don't go full obtuse. NEVER go full obtuse. It doesn't suit you. If you don't want to be called out for your selfishness, just stop being selfish. It's really that simple. And if you want to be selfish, at least have the dignity to own up to it instead of play this "I'm a widdwe child and don't understand what you're saying!!" ridiculousness. It's beneath you. Just own up to the selfishness. If that's who and what you want to be, then embrace it. It's not great, but it's at least honest, where your current farce is not.



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