Results -9 to 0 of 91

Threaded View

  1. #11
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,675
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    If you want to say people should die in stories sometimes, fine.

    But the point of the scion "deaths" in Endwalker was to manipulate our feelings so we would feel despair. Because let's be honest, a lot of people will not feel the way the story writers want them to, unless they do something drastic. They want players to feel despair and the truth is we went to that place feeling hopeful and excited to kill the next boss. The only way to make us actually feel despair was to kill characters we have an attachment to and make it feel that even if we kill the boss, what is it for? We've lost everyone.

    The point of Y'shtola hinting they could be resurrected was to create a light at the end of the tunnel, a spark of hope that they might survive now that you've made a lot of progress through this land.

    The point of reviving them all was to restore your happiness and make it feel that you got through this land of despair successfully and now you just need to finish the job.

    I don't know what your attachment is to Forge Ahead. You keep talking about it, but it's just a meaningless term that I doubt they thought about any more than I did, which was not much.
    (10)
    Last edited by Jeeqbit; 04-27-2023 at 01:41 AM.