Might break this up a bit, I dunno.
That wasn't my argument. Gordias and Cleric are two separate issues. I'm listing them together because they happened/came to a head at the same time (HW). Apologizes for the confusion, if any.
And yeah, it's possible. That's the beauty of us having 4 Healing Jobs. In ARR, SCH and WHM were played VERY differently. SCH played a lot more with Cleric Stance while WHM did much less. This created both a diversity of healing gameplay depending on which one you picked as well as a synergistic feeling of working together with a co-healer that played to their Job's strengths. And for the record, I did the juggling act, too. I didn't care for it, though. But, to be fair, Medica 2 lasted a LOT longer back then, and Stoneskin ignored Cleric.
No, it's not. You guys just like putting words in my mouth, acting like it vindicates you being entirely bad faith, then ignore when I correct the record.
Can you show me...WHEN...I said this?
Please, actually show me when I said this or what I said that was "Gordias was why Healers had to lose their DPS actions"?
I'm pretty sure I didn't EVER say that, or anything like that. I said (as noted above) that Gordias nearly killed the game a second time. There was no connection to DPS actions in that. I said that Cleric Stance caused a massive schism and animosity within the community. There was no connection to DPS actions (themselves; Cleric aside) in that. Where did I say this thing you and the 9 people that liked your post believe I said?
Again, WHAT did I say?
Not what you WANT me to have said so you can mock me.
What did _I_ actually say?
I would like a direct quote from you - surely you can provide evidence of your insulting claim - that I did what you claim here. So let's see it. If you people didn't make things up to attack me over, you'd have nothing to attack me over. Well, other than that you don't like my suggestions. But that would require you actually argue in good faith, and I suppose you don't want to do that.
That I want more damage buttons and am afraid a more healing focused model would prevent that? What?
I mean, it IS true that I want more damage buttons for 2 or 3 of the Healer Jobs. I've said that over and over again. It's the entire point of the Four Healers Model that I push all the freakin' time. So I guess THAT could be projection my part. But I want that along with a more healing focused model, so how is that projection, exactly?
I know I hit too close to home and you have no defense. It's okay. /headpat
I also find it adorable you have to completely make things up to try and shoehorn in that you think what I said applies to me. Can you show me ANY instance where I have EVER suggested "press medica until clear" should be the standard for Extreme? Like...just one time?
No?
You can't?
Are you sure?
Because your claim ENTIRELY requires that I have done so.
God it's pathetic. I'm not sure you could have a more bad faith "argument" if you tried, but I shudder to say so for fear you might take that as a challenge...
The sad thing is, you and I aren't dissimilar, you just don't see it: "if I was there and waiting for MP5 I'd be wanding the boss to at least help with damage (and getting Judgement of Wisdom procs to help get my mana back faster). It's a cooperative game, with a timer to beat on the content (enrage), so you bet your bottom dollar that if I can safely help my team to beat that timer in some way, I'll do that."
This describes me as well. Glarespam is the modern Wanding.
I also find it hilarious you think I'm afraid of being attacked by an elitist for not using another damage spell. Dude, I play Tanks as well as Healers (they have more damage spells) and have played Healers since ARR. I DID use Cleric Stance. I DID cast Aero 3. I've told you before exactly why I don't want "more DoTs with different timers": BECAUSE IT'S BORING AND ANNOYING.
God, if you just listened to what I actually say FOR ONCE instead of making up your ridiculous caricatures about me, it would clear a lot of the bad air between us. You're not the only one on this forum who does so - seems to be a trend to just MAKE UP "Ren said X that he never said and look how bad faith and cartoonish he is over this thing he never said!" - but my god, me and you aren't so dissimilar if you'd just take yes for a freakin' answer.
I'm trying to look at both from the same perspective.
Your argument is that more DPS buttons wouldn't hurt anyone, because people could choose not to engage with them and continue clearing content just fine and no one would have any major issues. This would suggest that Glare can be used as a crutch to the point it renders the rest of the kid invalid. Am I mistaking your argument?
Both of us are arguing from the perspective of "Focus the Healing model more on X" (in your case, damage rotation, in my case, healing requirement and button presses), with the "out" for those who don't enjoy that gameplay (or aren't skilled enough) that they have fallback buttons they can use instead to do a passable job.
Is that...NOT your argument?
I'm not asking this with snark or anything. I'm trying to see if I'm just misunderstanding your argument when you say that adding more DPS buttons won't affect people who simply choose not to use them and continue Glare spamming.
Maybe you can show me where I have, but I tend to try not saying that to you. You're one of the more fair minded people here that I agree with on some levels. (I say that about Roe and PetLalas, but I don't think I often make that argument with you. I may have, but I tend to think your positions are more...not neutral, but closer, and more well thought out and considered).
If so, what on earth makes you think we'd see remotely challenging DPSing?
I somewhat agree, but again, this would apply just as strongly to DPS kits, would it not? Which is probably the reason for the ShB changes (DPS kit gutting) and doubling down on them in EW.
Honestly, I agree with the first part, but not the second.
They have the creative talent:
Just look at the PvP Healer kits. In PvP right now, each of the Healers plays and FEELS completely different from one another. FEELS being the most important part. While I don't agree with all of it (I think Seraph Strike is a moronic ability - I'd rather WHM have the Protect and Cure 3 Ready effects tacked onto Misery and give it a damage boost to include Seraph's lost damage and then give them a spamable Cure 1 for the other ability slot), it clearly shows they have the capacity for creative Healer design on this team. They just need to see what of that they can transfer to the PvE game.
The creativity is there, they just need to USE it.
I...think I agree with all this, actually. I think you nailed it with the description of "felt". Intelligent game design should be where people can feel where they need to improve, not where they have to have a spreadsheet for it. RDM starting your Melee combo just when a boss telegraphs a point blank AOE and you have to back off and wait it out. Or if you get a big mana imbalance and have to push the lower mana to get back in balance. Seeing your MP bar go down and asking yourself if there's a more efficient healing structure you can use to extend your MP out longer. These are things that can clearly be seen, felt, reacted to, learned from, and improved from, all without needing a spreadsheet or third party "illegal" tool to tell you about.
Again, agreed.
This is how I feel whenever people say "the best mitigation is finishing the fight faster". How much faster are we talking? 30 seconds on a 12 minute fight? Can anyone actually FEEL that difference other than "we killed the boss before entering enrage"? Did it really save you healing resources in a way you can notice or feel? "we cleared before this mechanic and we had been having to go through this mechanic and clear just after it" is something you can kind of mark and measure, but it doesn't really feel significant unless and until the DPS gap is large enough to seriously cut down the time, and Healer damage can't do that.
psst!
[whisper]nice edit[/whisper]
1) With the current damage output and healing requirements and potencies. All things that we're talking about changing and would make your maths irrelevant.
2) Good for you? Again, we aren't as different as you want us to be.
I wouldn't mind at all. And?
3) I literally did this before:
This was comparing Stormblood to Endwalker, but a similar comparison follows here since you're just using Aero 1 as your instant and Aero 2 as your cast instead of SB's Aero 2 and Aero 3, respectively. But, for the sake of argument, let's make sure we get this all out and add ARR to that list:
In practice, ARR WHM cast Aero 1 6 times per minute and Aero 2 3.3... times per minute. Note Fluid Aura was not on the GCD, so we'll set that aside FOR THE MOMENT. This is a total of 9.3 non-Stone casts. (Blizzard 2 would have competed with Holy, but as we all know - it didn't, and so doesn't count. That'd be like counting Physic as a heal since you could cross-class it.)
In practice, SB WHM cast Aero 2 3.333... times per minute and Aero 3 2.5 times per minute. This is a total of 5.833... GCD casts per minute that weren't Stone IV.
In practice, EW WHM casts Dia 2 times per minute, 3 Afflatus (Solace/Rapture) per minute, and 1 Afflatus Misery per minute. This is a total of 6 GCD casts per minute that aren't Glare III.
So there's your comparison. And looking at AOE, ARR was Holyspam, SB was Aero 3 2.5x per minute + Holyspam, and EW is 3 Solace/Rapture + 1 Misery + Holyspam.
Cleric was also an oGCD. You can argue it increased complexity, but not that it decreased Stonespam.
Was it an increase over Holy?
I have argued that we need "Water" at level 15 to be a low level spell that upgrades to Holy at 45, as that does seem to be a hole in our kit (not that Healers are the only ones with this issue of oddly late AOE buttons...), but Blizzard 2 was a damage loss over Holy once you got it, was it not?
Also, it HAS been a while, but I think back then I just rotated DoTs on things. The shorter CD meant lots of Aero 1 refreshes on 2-4 mob packs. And mass pulling wasn't common at lower levels at the time. At least, not in any DF groups I ever ended up in from Sasthasha to, what Dusk Vigil?