
Originally Posted by
Renathras
In practice, SB WHM cast Aero 2 3.333... times per minute and Aero 3 2.5 times per minute. This is a total of 5.833... GCD casts per minute that weren't Stone IV.
In practice, EW WHM casts Dia 2 times per minute, 3 Afflatus (Solace/Rapture) per minute, and 1 Afflatus Misery per minute. This is a total of 6 GCD casts per minute that aren't Glare III.
On balance, EW WHM is casting non-Glare damage (or damage-adjacent Solace/Rapture) spells on roughly the same average frequency as SB era WHM did.
The real difference, honestly, is on the HEALING side, where a proliferation of oGCD heals (even on WHM) and the healing done by Afflatus heals can largely push non-Afflatus GCD heals off of average use, resulting in more Glare casts. Afflatus spells are, of course, being cast, but as noted, these can be thought of as part of the DPS rotation equivalent to the lost Aero 2 and 3 casts, so the foregone casts are Medica, Medica 2, Cure 2, Cure 3, and Regens, resulting in more "dead" GCDs that are filled with Glare.
ONE additional note is that Stone/Glare took up the GCD, so weaving was far less of a thing in SB, and only became a thing for WHM in ShB due to Solace/Rapture/Misery allowing for it at need. SB Aero 2 refreshes were on the 18 sec cycle, so if you needed to heal 6 seconds after applying Aero 2, you had no option but to clip if you were doing so with an oGCD; note that using Swiftcast to create a window...would also be clipping since you'd be clipping to use Swiftcast itself. Solace/Rapture gave WHM 2 additional weave windows per minute, and unlike a DoT, using these is a lot more flexible. In EW, this was increased to 3 per minute, with the 4th, Misery, lining up with buff windows every 2 minutes, for a total of 3.5 averaged additional weave windows not locked to a hard timer like DoT natural refreshes...and, of course, EW Glare/Glare III just outright allow a weave.
But in a strict sense, the DPS rotation of WHM in EW is just as complex (arguably SLIGHTLY more complex) than that of SB WHM, meaning WHM in EW isn't any simpler in a DPS sense. If anything, it's that HEALING has been made simpler, leading to DPS being more bland since there are more "dead" GCDs that have to be filled with the standard nuke. (One might note here that the first line solution would be to restore the SB healing model rather than changing WHM's DPS model, since the DPS model is pretty close to identical, and the Lily based healing model of SB...sucked noodles, so the modern system is an outright upgrade in use and functionality.)
But in terms of DPS abilities, EW and SB WHM had the same number, and roughly the same use per minute of non-nuke (Stone IV/Glare/Glare III) spells.