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  1. #1
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    640
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Man, this brings me back to the 2.0 Castrum/Praetorium days.

    My response is pretty much the same as it was back then:

    I value the experience of any one new person over that of the rest of the group, who have likely run X or Y raid a bunch of times, so I'd rather wait.
    (13)


    Family Medicine doctor.
    Constantly learning.

    Signature art by @simanokoB on Twitter. Thank you!

  2. #2
    Player
    Taliriah's Avatar
    Join Date
    Jun 2021
    Posts
    334
    Character
    Makoto Hinata
    World
    Louisoix
    Main Class
    Viper Lv 100
    Quote Originally Posted by Hazama999 View Post
    Man, this brings me back to the 2.0 Castrum/Praetorium days.

    My response is pretty much the same as it was back then:

    I value the experience of any one new person over that of the rest of the group, who have likely run X or Y raid a bunch of times, so I'd rather wait.
    This + it tells you which people are noobs so it can help with things like choosing dance partners etc
    Also you can start making bets in your head about which of the cutscene watchers are going to die on mechanics (especially the super trollish ones like mustardio's analysis) and then laugh when they do
    (1)

  3. #3
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    949
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Quote Originally Posted by Hazama999 View Post
    I value the experience of any one new person over that of the rest of the group, who have likely run X or Y raid a bunch of times, so I'd rather wait.
    This is the core of the issue to me right? we as society in general value things that can only be experienced once more than repeated experiences, and that's what makes cutscene watchers more valuable than everyone else.

    Lemme paint a scenario, let's say you are somewhere you can't leave, like an office job, just doing routine things that don't exactly need full focus, and there are 5 people in there, there was this new super popular show that everyone has been watching, and 4 out of those 5 people have watched the show and are super excited about it, the 5th haven't because of time constraints and they still intend to watch it once they can, those 4 people want to discuss the show among themselves, but assuming they know of the 5th's situation, they will refrain from doing so, because they don't want to spoil the 5th's experience, you are unquestionably putting one person's enjoyment above the other four, but their first experience is considered intrinsically more valuable and thus it is respected.

    This is the same for cutscenes, there are elements that get glossed over, a cutscene watcher may feel pressured in skipping the cutscene because the game notified them that the battle has started and that puts them in the mindset that they need to be there(personally, it took me a long time to train myself that if the battle starts, I should just sit that out until I am done), they may miss a few battle quotes that are part of the whole experience, they may want to take the entire fight in because that's part of the narrative, those are all elements that we respect because we respect first experiences more, and doing anything that may negatively impact that first experience is bad as a result, it's also the entire reason we have unskippable cutscenes in Praet, because the devs themselves are respecting the potential first experience more than everyone else's repeated experience.
    (3)

  4. #4
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by VeyaAkemi View Post
    Lemme paint a scenario, let's say you are somewhere you can't leave, like an office job, just doing routine things that don't exactly need full focus, and there are 5 people in there, there was this new super popular show that everyone has been watching, and 4 out of those 5 people have watched the show and are super excited about it, the 5th haven't because of time constraints and they still intend to watch it once they can, those 4 people want to discuss the show among themselves, but assuming they know of the 5th's situation, they will refrain from doing so, because they don't want to spoil the 5th's experience, you are unquestionably putting one person's enjoyment above the other four, but their first experience is considered intrinsically more valuable and thus it is respected.
    This is a very silly example. The four could simply ask that fifth person to put on headphones or they could discuss it in a different room or via some private text chat. This wouldn't effect the fifth person out at all and still allow them to have their discussion. Force starting the fight while someone is in a cutscene is different. As you said, it pressures them to skip the cutscene to actually enjoy the fight for their first time. These two scenarios are non comparable imo.
    (3)

  5. #5
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Xirean View Post
    This is a very silly example. The four could simply ask that fifth person to put on headphones or they could discuss it in a different room or via some private text chat. This wouldn't effect the fifth person out at all and still allow them to have their discussion. Force starting the fight while someone is in a cutscene is different. As you said, it pressures them to skip the cutscene to actually enjoy the fight for their first time. These two scenarios are non comparable imo.
    I mean, sure, that specific example. But there's a reason why a teacher got their class to settle down by threatening spoilers for Game of Thrones worked. And other examples of other shows/movies like Endgame. And why the meme "too soon?" is a thing. Like it or not, there is a culture where spoiling or otherwise rushing someone to "do the thing because I already did it" is considered rude. And unfortunately in some cases SE has had to enforce watching because of rudeness.

    Quote Originally Posted by Kolaina View Post
    Screen shots? I’m sure as you are an active participant in this conversation you’d see the relevance and think to save proof. Especially when using it as weight
    Why would they need screenshots? It's not exactly rare for someone to do an auto-translate "excuse me... This is my first time" followed by others with a "/welcome New Adventurer!" or a "Standing by".
    (1)
    Last edited by kaynide; 05-05-2023 at 11:47 PM.

  6. #6
    Player Hurlstone's Avatar
    Join Date
    Jun 2014
    Posts
    867
    Character
    Valamist Hurlstone
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Its just a few seconds most of the time. If you cannot be patient enough to let someone new enjoy the content of the game well... I dunno what to say. Just use that time to get ready for the battle, or do some cool emotes. And if you must be angry at someone, because once again it seems negativity trumps the idea of actually be considerate to other people, then be angry more at SE for adding longer scenes into combat raids.
    (1)

  7. #7
    Player
    hunkygladiator's Avatar
    Join Date
    Jun 2022
    Posts
    266
    Character
    Men-on Edge
    World
    Jenova
    Main Class
    Botanist Lv 90
    Quote Originally Posted by VeyaAkemi View Post
    This is the core of the issue to me right? we as society in general value things that can only be experienced once more than repeated experiences, and that's what makes cutscene watchers more valuable than everyone else.

    Lemme paint a scenario, let's say you are somewhere you can't leave, like an office job, just doing routine things that don't exactly need full focus, and there are 5 people in there, there was this new super popular show that everyone has been watching, and 4 out of those 5 people have watched the show and are super excited about it, the 5th haven't because of time constraints and they still intend to watch it once they can, those 4 people want to discuss the show among themselves, but assuming they know of the 5th's situation, they will refrain from doing so, because they don't want to spoil the 5th's experience, you are unquestionably putting one person's enjoyment above the other four, but their first experience is considered intrinsically more valuable and thus it is respected.

    This is the same for cutscenes, there are elements that get glossed over, a cutscene watcher may feel pressured in skipping the cutscene because the game notified them that the battle has started and that puts them in the mindset that they need to be there(personally, it took me a long time to train myself that if the battle starts, I should just sit that out until I am done), they may miss a few battle quotes that are part of the whole experience, they may want to take the entire fight in because that's part of the narrative, those are all elements that we respect because we respect first experiences more, and doing anything that may negatively impact that first experience is bad as a result, it's also the entire reason we have unskippable cutscenes in Praet, because the devs themselves are respecting the potential first experience more than everyone else's repeated experience.
    Oh how we treasure the first experience of watching a monster shouting "RRAAAARRRAGHGHH" for 10 seconds
    (1)