Quote Originally Posted by R041 View Post
Yeah, so that still sounds like:

1. Players won't let me explore / read notes
2. Players rush and optimize anyway


Dungeons are wasted on the players that do MSQ. Honestly, remove them from MSQ entirely - Not even joking, the content is 100% wasted on them.
Personally, I enjoy the dungeons being part of MSQ, and I think they've done the perfect move with trusts. When trusts first came out, I still did new dungeons through DF anyway, because I prefer playing with a group of people, and you can always go back after the dungeon is finished to read any of the flavor text, notes, etc. that might be present. But then I found out they actually have the trusts add specific dialogue that you don't see when going in with a group...so now I usually do a dungeon first with the trust just to soak up the extra commentary and go at my own pace, then it just becomes a natural part of my roulettes afterward.