Quote Originally Posted by R041 View Post
This is pure cope, don't lie to new players. All I ever see is lying. "It gets better next expansion, trust me" - Forever.

MSQ 'Questing' has never changed, it has always been as bad as ARR and continues to be just as bad if not worse in some scenarios. HW is worse because it takes the same 'Walk over there' design and stretches it by using huge maps where A to B are extreme ends of each map.

It. Does. Not. Get. Better.





Just more lying and cope. Minor questing in WoW even has voice lines and mini-game activities all over the place with unique rewards. It even encourages exploration so you don't feel like you're on rails. Then the fact that combat is just overall fun, it makes even 'collect 20 bear asses' fun.

If you want our game to get better, you have to stop accepting and arguing for a mediocre experience.
As much as Im obsessed and addicted with FFXIV (since I actually juggle between 3 endgame alts with a 4th one in its development), I cant argue with some of the simple and outdated design choices in this game compared to its contemporaries. Playing Dragonflight really has given me some needed perspective with how FFXIV could be doing better, and I dont necessarily like the crowd here trying to pin the blame on ARR when its literally the entirety of the game that does these boring design choices. I absolutely enjoy this game's story, more so with ARR and all its little side-plots sprinkled into the msq to better set dress its world. I dont want to see that being cut, but what I rather want to see is to rework the associated quests to be more interesting. I wish we had more open world side activities to do or at least update the FATE system and battle leves to be more viable and interesting alternative to leveling; which in this case, I wish the game had more risk and wasnt so simple and fast to level with just spamming roulettes to quantify the need for alternate leveling methods for progression.

The game shouldnt start at endgame, it should start at level flippin 1. I wish we had more an incentive to party with other players out in the world to do FATEs or quests or ANYTHING to make this game feel like an actual MMO. Classic WoW and og FFXI excels at this so hard and I wish FFXIV adopted the same.

But I'm not stupid, I know that people hate these ideas so they'll never do it.