Quote Originally Posted by SieyaM View Post
Here's unhinged, the dev teams obsession with balance, and their intense focus on designing all jobs to perform optimally in a short fight against a single enemy in an arena has lead to poor job design and relatively shallow play all around. Forget about making sure everything plays the same in savage and design jobs to be fun.
Tbf the playerbase can be pretty dumb when it comes to jobs and if its "not up to par" they will exclude it so making them work in savage is the right choice, just the 2 minute meta sucks making them actually the same. And probably wouldn't be saying that if they did design them purely for fun but your job sucks so you cant get invited to any parties

My unhinged take? Dark knight is fine with its current kit they just need to be more creative with their skills, like making delirium have you wield 2 swords and change your main combo while using bloodspiller. Same with summoner