Quote Originally Posted by Chloe_Saunders View Post
I don't know if its unedige or counts since i havent been playing that long...

However this is just my opinion and it counts for just about every job outside of blackmage and summoner and ninja (havent played mch so i don't know there)

I feel like the design choices on just about every job were done poorly and with little thought invovled other than "what if"

Like warrior for example, Why didn't they build around berserk more and make it a true berserker? Like why not make use of its over healing aiblitysd by keeping bererk up as often as you can through rotation taking more damgage yes but outputting more while after reaching so many berserk counts you go true beast furry. I won't say there design is bad but it makes every job I play almost carbon copy of another job with a diffrent name.

I feel like there are cool mechas in the jobs they could have done more with, but choice to ignore for whatever reason even ninja isn't fully immune to this why not had more handsigns and focus on that for its theme, or do more with steal for mixer fans so they steal items to mix and toss like Rikku..

I just my opinion Feel like they go down the lazy design path and honestly slowly kill what could make the job feel special and fun.
We had that in Heavensward.