I remember back when 1 person used to actually dictate how the pulls went...back in ARR and HW. If any one person was not good at their job, wall to wall wasn't happening. If the tank wasn't good, the adds were going to go to DPS or they'd get burned down due to not using mitigation. If the healer wasn't good there was no way the tank was going to stay up during a heavy pull. If the DPS weren't good the healer would run out of MP before the adds were killed, resulting in a wipe. Back when adds actually hit hard and people had to learn to do their jobs...compared to now where adds don't hit as hard and oGCD heals are plentiful.
And the opposite of that is 1 person shouldn’t dictate what 3 people do. That individual should form their own party or run with trusts. In fact, trusts makes more sense than to hold back 3 others because you can’t spam your aoe on 2 packs instead of 1again with that flawed mentality of yours. 3 people don't dictate what another does in the run. that can have negative effects just so your highness can have a faster run and be out quicker. i mean in that case, form your own party who wants to quickly get through dailies and run with them. if the community has indeed devolved to this thinking then i fear for new players. they will be taught this unfortunate way to think increasing toxic behavior while other newer players might be turned off of the game or fear running any content with other players. how this community won best community this year is beyond me when trash thinking like this exists.
seriously, anyone with this thinking, create your own static parties and run content daily with each other.
It is. If you force your pacing on someone that can't keep up to it. It's possible for better players to scale down at will, but not possible for less experienced players to scale up at will.
With time maybe, but it's not by forcing him with a passive agressive "I aggro everything" mentality and then come complain about it on the forum you'll help him to get better. By Not wanting to let him play at the lvl he is confortable with, you're the problem, even if you're 3 problems in the team. It's about being a decent person, and you're failing at that. Now, I'm not saying it's not frustrating, having a tank that single group pulls everything in a 90 dungeon is a nightmare, but that doesn't happens that much. and at worst, you lost 15 min... Oof. You can still leave and take your penality.
Last edited by CNitsah; 04-12-2023 at 03:18 AM.
Or the Majority can vote to kick the weak link. Dungeons aren't hard enough that being down 1 player, regardless of role, is a make or break if the other 3 are skilled enough.It is. If you force your pacing on someone that can't keep up to it. It's possible for better players to scale down at will, but not possible for less experienced players to scale up at will.
With time maybe, but it's not by forcing him with a passive agressive "I aggro everything" mentality and then come complain about it on the forum you'll help him to get better. By Not wanting to let him play at the lvl he is confortable with, you're the problem, even if you're 3 problems in the team. It's about being a decent human being, and you're failing at that. Now, I'm not saying it's not frustrating, having a tank that single group pulls everything in a 90 dungeon is a nightmare, but that doesn't happens that much. and at worst, you lost 15 min... Oof. You can still leave and take your penality.
It’s entirely possible those “better players” are capable of helping the lesser player to participate at a higher level via higher dps to kill the pull quicker, and heals to keep the party alive.
It’s dungeons. Not even midcore content. Trash pulls. It really doesn’t take much to play at a “higher level” than single pulling.
But ok, let’s never test ourselves. Let’s not become better players through experience.
Decent human being… lol. As if how you run a dungeon dictates what kind of person you are.
Last edited by Kolaina; 04-12-2023 at 03:23 AM.
Last edited by CNitsah; 04-12-2023 at 03:50 AM.
There's a reason vote kick requires majority of the people to agree.
It's up to the entire group to dictate the pace. Unless you play with trusts, those will only follow you and act after you.
If you go into group content, with other people, you are expected to pull your weight. If you want to /walk through a dungeon, get FC or friends to do that with you. DF is for finding other people who want to clear a duty without needing to find a party in the first place.
lol. That's the worst argument I've heard in a long time. self-centered means that only your interest matter, and you don't care about the ones of others. The fact you're 3 people self-centered that can't understand that the 4th one may not be able to do better just make you 3 self-centered people.
Also, as some other people said, just votekick them if it's problem to you. Because from what you guys wrote on the previous few pages, your problem is that people don't play like you want them to play. The 3 against 1 looks just like an excuse.
I agree with that. As long as the person is ABLE to play at that level. Walk through a dungeon is a bad example, because that's willingly making people lose their time. On the other hand, pulling small pack can be a lack of skill, and that, you can't blame a player for that. Deal with it or votekick him, but don't come on the forum saying those people are a problem, because that's basically saying "Everyone with a lesser skill lvl than mine shouldn't play."There's a reason vote kick requires majority of the people to agree.
It's up to the entire group to dictate the pace. Unless you play with trusts, those will only follow you and act after you.
If you go into group content, with other people, you are expected to pull your weight. If you want to /walk through a dungeon, get FC or friends to do that with you. DF is for finding other people who want to clear a duty without needing to find a party in the first place.
Last edited by CNitsah; 04-12-2023 at 04:27 AM.
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