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  1. #1
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Created by the user? Partially.
    Doomed by the user? Hmm... lolwut?
    Doomed? Yea... no.

    Excuse me, but I'd really rather not participate in a party where the team is constantly blinking, changing pants and shirts before specific skills as a sorry excuse to make more gear useful.

    Oh, and level caps rising in an MMO? Oh, the horror!
    it's weird that in my 8 years of playing ffxi, I never, ever once heard someone complain that they didn't like gear swapping.

    I will admit it when I'm wrong, but so far I'm not. The fact that there's only one useful set is a big problem. Toto-Rak, DH, strongholds, shposhae, all are useless and drop useless gear. There's no balance, and DL gear is an obvious winner. Everyone complains about useless gear, but what did you expect? The game is set up for us to actually hold on to one set per class/job. Nothing more. It's set up for us to blow through the levels, so spending time to obtain 15 or 30 gear is a waste of time. You can't deny that.

    But that's what everyone wanted.
    (2)

  2. #2
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Jericho View Post
    it's weird that in my 8 years of playing ffxi, I never, ever once heard someone complain that they didn't like gear swapping.

    I will admit it when I'm wrong, but so far I'm not. The fact that there's only one useful set is a big problem. Toto-Rak, DH, strongholds, shposhae, all are useless and drop useless gear. There's no balance, and DL gear is an obvious winner. Everyone complains about useless gear, but what did you expect? The game is set up for us to actually hold on to one set per class/job. Nothing more. It's set up for us to blow through the levels, so spending time to obtain 15 or 30 gear is a waste of time. You can't deny that.

    But that's what everyone wanted.
    The game is set up so that the dev's can create content for 2.0 and have us playtest it. They're not worried about 90% of balancing issues apart from job balance and battle balance. That other stuff will come later when the game is more structured and finalized.

    Face it. We're paying to play in a glorified Dev Beta test.

    Edit: Also, you keep going on about how we've made most of the game's gear useless, but you completely ignore the Materia system, which has the potential to turn junk gear into gear that's better than what's dropped in the dungeons. We wanted this too.
    (0)
    Last edited by Denmo; 04-04-2012 at 02:59 AM.

  3. #3
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jericho View Post
    it's weird that in my 8 years of playing ffxi, I never, ever once heard someone complain that they didn't like gear swapping.

    I will admit it when I'm wrong, but so far I'm not. The fact that there's only one useful set is a big problem. Toto-Rak, DH, strongholds, shposhae, all are useless and drop useless gear. There's no balance, and DL gear is an obvious winner. Everyone complains about useless gear, but what did you expect? The game is set up for us to actually hold on to one set per class/job. Nothing more. It's set up for us to blow through the levels, so spending time to obtain 15 or 30 gear is a waste of time. You can't deny that.

    But that's what everyone wanted.
    Oh, they never complained about gear-swapping? Why? They were playing it weren't they? If a person didn't enjoy that, they'd simply stop playing. Shit if gear-swapping becomes a regular thing in FFXIV, despite having stuck with this game without any long-term breaks since CE release I will drop it right then and there like a bad habit.

    I'm sorry, but new gear making some old gear obsolete is old news for an MMO. Sure, a lot of the DL gear just released are best in slot. They're also rare as hell. It's called having goals to work toward.
    (0)

  4. #4
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Jericho View Post
    it's weird that in my 8 years of playing ffxi, I never, ever once heard someone complain that they didn't like gear swapping.

    I will admit it when I'm wrong, but so far I'm not. The fact that there's only one useful set is a big problem. Toto-Rak, DH, strongholds, shposhae, all are useless and drop useless gear. There's no balance, and DL gear is an obvious winner. Everyone complains about useless gear, but what did you expect? The game is set up for us to actually hold on to one set per class/job. Nothing more. It's set up for us to blow through the levels, so spending time to obtain 15 or 30 gear is a waste of time. You can't deny that.

    But that's what everyone wanted.
    MMORPGs they are ever evolving!
    (2)

  5. #5
    Player
    Riaayo's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Twin Adder
    Posts
    144
    Character
    Ria Ayo
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jericho View Post
    it's weird that in my 8 years of playing ffxi, I never, ever once heard someone complain that they didn't like gear swapping.

    I will admit it when I'm wrong, but so far I'm not. The fact that there's only one useful set is a big problem. Toto-Rak, DH, strongholds, shposhae, all are useless and drop useless gear. There's no balance, and DL gear is an obvious winner. Everyone complains about useless gear, but what did you expect? The game is set up for us to actually hold on to one set per class/job. Nothing more. It's set up for us to blow through the levels, so spending time to obtain 15 or 30 gear is a waste of time. You can't deny that.

    But that's what everyone wanted.
    That's weird since in my 5 years of playing I did hear people say they hated it.

    I had a love-hate relationship with it, and I will actually 100% agree that gear-swapping makes more gear viable and useful. If you don't have gear-swapping then you end up just wanting your overall best in slot items for everything, and not for specific spells and abilities. This is simpler and when it's tiered correctly, it's alright and I do like it. But right now we do have a lot of crap gear that really doesn't even feel like it has its own tier of usefulness compared to other alternatives for its slot.

    So, my hate came from how crappy XI's macros were and no, I did not use windower scripts to gearswap. It also took a lot more of your inventory space to do it. My love came from how much it let you further tweak your character, almost spell by spell. If gearswapping came back, it needs to not be in a macro, piece by piece, there needs to be "dress spheres" or the ability to macro a mannequin set on in 1 line.

    I don't think we will see gear swapping, and I definitely will not touch it as it is now until SE either gives us a "yes, do it" or once and for all tells us absolutely not (I feel like they already have but some people seem to be stuck in XI and disagree).
    (1)