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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,514
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    This has been suggested many times before. Yoshi-P's perspective is we should just delete old currencies. He has said that this concept of seeing old currencies as trophies for the content we cleared is not something he grew up with and didn't expect it to be like that in other regions.

    But when you cleared raid content with sweat and tears and then you're supposed to just discard them next tier, that can be hard to do. Personally I don't.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  2. #2
    Player
    Turnintino's Avatar
    Join Date
    Oct 2022
    Location
    Radz-at-Han
    Posts
    404
    Character
    R'vhen Tia
    World
    Excalibur
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jeeqbit View Post
    This has been suggested many times before. Yoshi-P's perspective is we should just delete old currencies. He has said that this concept of seeing old currencies as trophies for the content we cleared is not something he grew up with and didn't expect it to be like that in other regions.

    But when you cleared raid content with sweat and tears and then you're supposed to just discard them next tier, that can be hard to do. Personally I don't.
    Reducing it to a "trophy" issue is strange to me anyway, especially when you take newer players like myself into consideration, who are accruing many of these currencies simultaneously.
    (4)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,514
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Turnintino View Post
    Reducing it to a "trophy" issue is strange to me anyway, especially when you take newer players like myself into consideration, who are accruing many of these currencies simultaneously.
    New players are going to have a lot more inventory space for it than me. There is the inventory and its expansion, the chocobo saddlebag, the armory chest, the glamour chest, the armoire, room and apartment item slots, 20 sale slots on each retainers and two retainers with 75 slots each. Taking into account normal raids (4), savage raids (8), alliance raids (11), extreme trials (18), materia (20) for a total of 20, the currencies are not really that much out of the hundreds of inventory slots, within a given tier. It is only when you start keeping them for multiple tiers or expansions that it becomes a problem.

    Alliance raid currencies and materia currencies become irrelevant at an expansion release, so they can be deleted. Normal raid currencies aren't worth keeping after that raid tier is over and they weren't challenging anyway.

    Extreme trial currencies can be removed after you get the mount or weapons but this is where it can get hard if you fought hard in these fights. Savage gets harder when you spent months progging with a static. And then ultimate even more.

    It is more of a problem of holding onto them when you don't have a current use for them or trying to farm too many old currencies at once. But you don't need to put most other items in your inventory. Crafting materials can usually be bought or gathered cheap, glams can be got again from the market board, calamity salvager, unsynced loot or stored in places like the glamour chest and armoire. What else is in the inventory that is making there not room for them?
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #4
    Player
    Turnintino's Avatar
    Join Date
    Oct 2022
    Location
    Radz-at-Han
    Posts
    404
    Character
    R'vhen Tia
    World
    Excalibur
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jeeqbit View Post
    New players are going to have a lot more inventory space for it than me.
    If it's a competition, both parties are losing lol.

    Slots fill up very quickly. I've since learned to just sell crafting mats, since I have no interest in doing anything with them myself, and I discard outdated raid loot that I'm not interested in using for glams. In general, I don't mind inventory management, and I personally don't need more slots as long as I keep up on it, it's true. But I still don't think our inventories should be forced to carry the burden of currency bloat like this, because my point is that it's not doing anyone any favors, newbie or veteran alike.
    (1)

  5. #5
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Jeeqbit View Post
    This has been suggested many times before. Yoshi-P's perspective is we should just delete old currencies. He has said that this concept of seeing old currencies as trophies for the content we cleared is not something he grew up with and didn't expect it to be like that in other regions.
    And yet we have bozja and eureka stuff. Relic items you might wanna stock to do the quests when you feel like it, MAPS that are not even stack-able, 5474354 random Materia from rewards--

    Actually can we talk a moment? WHY are we still gettin those?? There are the materia token to trade em in, so please, at least stop with that and just hand out token, so i can get materia when i need it with way fewer slots....

    --Whenever i craft stuff, especially stuff that used non base materials the inventory is so filled... i dont wanna waste time when i need stuff. Or gil. I want to be able to stock at least certain things...

    Also i might wanna keep excess ex primal token to trade em in later for weapons, as they save slots vs having 5 extra weapons i might not even to be able to carry, for the day we can desynth em for the item...


    There are good reasons for that wish, no matter how some see it.


    Quote Originally Posted by Deo14 View Post
    For real, this is not some player made problem. Yes, a lot of players are hoarders, but that definitely doesn't mean that devs cluttering inventory with random junk is good design. It really surprises me how some people can be so dismissive for simple QoL improvements that have no downsides.
    Its just the usual "this is not a me problem so it has to be your own fault!" mindset some ppl have...
    (5)

  6. #6
    Player
    Turnintino's Avatar
    Join Date
    Oct 2022
    Location
    Radz-at-Han
    Posts
    404
    Character
    R'vhen Tia
    World
    Excalibur
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    I wouldnt count totems as currency bloat. Usually when people farm for a mount they focus on that grind solely till they get it, I rarely have seen players trying to spread out their totem grinds as such.
    I didn't specify anything about totems lol.


    Quote Originally Posted by Kuroka View Post
    And yet we have bozja and eureka stuff. Relic items you might wanna stock to do the quests when you feel like it, MAPS that are not even stack-able, 5474354 random Materia from rewards--

    Actually can we talk a moment? WHY are we still gettin those?? There are the materia token to trade em in, so please, at least stop with that and just hand out token, so i can get materia when i need it with way fewer slots....

    --Whenever i craft stuff, especially stuff that used non base materials the inventory is so filled... i dont wanna waste time when i need stuff. Or gil. I want to be able to stock at least certain things...

    Also i might wanna keep excess ex primal token to trade em in later for weapons, as they save slots vs having 5 extra weapons i might not even to be able to carry, for the day we can desynth em for the item...


    There are good reasons for that wish, no matter how some see it.
    Preach. These are exactly the kind of things that bug me about the current setup.
    (1)