I'm pointing out there are four camps in the question bank, so that's the best way to make a parallel. It's very likely if you asked "remove DPS buttons", there would be a few takers (not many, but more than zero - had a few in the long-form survey say that's what they wanted, too). But we can't just make what we want, we have to work with the questions asked. No change isn't necessarily the opposite of "Major Overhaul", but that's another point entirely.
Again, subjective causes problems. I'd consider "No change" to be literally NO CHANGE, so Expansion alterations would be considered very minor changes, especially if they actually change the rotation at all. For example, WAR got Primal Rend, and while it's very small, it changes the rotation of the Job, so that's not "No change".
I think the problem is you're thinking of what the categories mean to you and thinking that's what everyone else meant by the terms. I'm kind of pointing out that's the problems with the terms being vague. Even "No change" we can debate over the meaning, and it's the one that would be the most straightforward of the options.
Anyway, the short version is that the AST/SCH results indicate people largely want a major rework, leaning towards total rework for AST and leaning towards minor rework for SCH (but pretty major overall), and that WHM/SGE players want minor changes that don't alter the Jobs too much but nudge around the edges.
Not in a mechanics sense (I didn't play either back then except in passing) but in a lore/physics of weapons sense, I always felt cast bars on an archer made more sense than cast bars on a gunner. Having shot both guns and bows irl, With bows you have the draw, set, release, which all take a good deal more time than shooting a gun. Gun aiming is also faster (to me) than bow aiming. For people of equal skill, bows will always have slower fire rates (cast times) than guns since both can acquire their target extremely quickly and from there it's just an argument of moving your finger a cm vs notching, drawing, and releasing with a bow.
Agreed. This was so dumb to me.
ShB Announcement: We don't think Jobs should be reliant on other Jobs to do their full damage, so we're removing the party buffs from BRD.
Players: Okay, so no more buff abilities for other players, got i-
ShB Announcement: Incidentally, we're adding DNC as the new Job.
Players: Ah, cool, so it's a new Hea-
ShB Announcement: It will be a Ranged Physical DPS Job.
Players: A...what?
ShB Announcement: And it will buff allies so they can do their full damage.
Players: The...the what now..?
Agreed. I actually REALLY LIKE current MCH, but a "selfish DPS" in a subrole that has a DPS tax makes no darn sense, and the role as a whole is fubar.
It is one reason I think this survey (or the participants) are somehow particularly tilted against Healers. In most forums where BRD is talked about (both here and elsewhere), it's almost universally being ragged on. Yet here, it's scoring higher than Healers despite people being more negative on it basically everywhere. Which kinda tells me the survey results are being affected by a bit of sample bias or something.